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Nov 3

Scoring Higher, Answering Worse: Mitigating Reward Hacking in Rubric-Based RL via Protocol-Level Rubrics

Rubric-based reinforcement learning (Rubric-RL) trains language models where no verifier exists. A judge checks each criterion of a rubric, and the verdicts are aggregated into a reward, most often by a weighted sum. We show that this additive aggregation is the weak point. Under a sum, criteria compensate for one another: a policy that misses the one decision that matters can buy the points back with advice nobody asked for. On clinical consultation, such a policy scores higher and answers worse. Rubric coverage rises while appropriateness on held-out physician criteria falls below the untrained model. The medical criteria are not to blame. Grouped so that they must hold together, the same criteria, unchanged to the word, recover a third of the loss; shorter answers recover almost none. We therefore propose Protocol-level Rubrics (ProRubric), which keeps what the criteria ask for and changes how they are aggregated. It groups a checklist into a few protocol-level dimensions. A dimension counts only when all of its criteria hold and its failure clause does not fire. The grouping is done once, offline, and leaves the optimizer unchanged. ProRubric raises appropriateness by 10.8 points without losing coverage and has the best seven-benchmark average at both scales. Reward validity is set not only by what a rubric verifies, but by how it aggregates. Code is available at https://github.com/Estrellajer/ProRubric

ByteDance ByteDance
·
Sep 29 1

RecurSE: Bounded Recursive Self-Evaluation for LLM Rubric Judges

LLM-as-judge is essential for evaluating open-ended text and steering post-training, yet improving the judge itself typically relies on expensive annotations, reward models, or distillation from stronger teachers. In this work, we eliminate external gold supervision from the RL training reward: the model's own evaluative capability generates learning signals for its optimization -- a closed-loop setting of bounded recursive self-improvement (RSI) termed Recursive Self-Evaluation (RecurSE). We study two central questions: when can self-improvement occur, and when must it stop? First, RecurSE pairs a trainable judge evaluating candidate responses under per-rule rubrics (Pass 1) with a synchronized policy-copy checker that audits the judge's reasoning against meta-rubrics to supply a scalar process reward (Pass 2). To enable learning, interface decoupling structurally isolates the checker's scalar score from the judge's verdict tokens, eliminating a degenerative token-copying shortcut that inflates self-assigned rewards. Second, because unanchored recursive learning is inherently bounded, Pairwise Advantage Validity (PAV) serves as an unbiased validation monitor that jointly tracks judge accuracy and checker fidelity to reliably identify the optimal early-stopping window. Across Qwen3.5-9B, Gemma-4-E4B-it, and Qwen3.6-27B, RecurSE achieves consistent generalization gains across held-out medical, pairwise, summarization, and professional benchmarks. Ablations demonstrate that synchronized judge-checker co-evolution outperforms frozen checkers, external meta-judges, self-consistency, and scaled teacher distillation. Furthermore, preference pairs curated by our judge effectively enhance downstream policy alignment. Bounded RSI for LLM-as-judge is thus viable when self-produced reward validity is explicitly decoupled and monitored.

  • 4 authors
·
Aug 24

Likelihood-Based Reward Designs for General LLM Reasoning

Fine-tuning large language models (LLMs) on reasoning benchmarks via reinforcement learning requires a specific reward function, often binary, for each benchmark. This comes with two potential limitations: the need to design the reward, and the potentially sparse nature of binary rewards. Here, we systematically investigate rewards derived from the probability or log-probability of emitting the reference answer (or any other prompt continuation present in the data), which have the advantage of not relying on specific verifiers and being available at scale. Several recent works have advocated for the use of similar rewards (e.g., VeriFree, JEPO, RLPR, NOVER). We systematically compare variants of likelihood-based rewards with standard baselines, testing performance both on standard mathematical reasoning benchmarks, and on long-form answers where no external verifier is available. We find that using the log-probability of the reference answer as the reward for chain-of-thought (CoT) learning is the only option that performs well in all setups. This reward is also consistent with the next-token log-likelihood loss used during pretraining. In verifiable settings, log-probability rewards bring comparable or better success rates than reinforcing with standard binary rewards, and yield much better perplexity. In non-verifiable settings, they perform on par with SFT. On the other hand, methods based on probability, such as VeriFree, flatline on non-verifiable settings due to vanishing probabilities of getting the correct answer. Overall, this establishes log-probability rewards as a viable method for CoT fine-tuning, bridging the short, verifiable and long, non-verifiable answer settings.

The Climb Carves Wisdom Deeper Than the Summit: On the Noisy Rewards in Learning to Reason

Recent studies on post-training large language models (LLMs) for reasoning through reinforcement learning (RL) typically focus on tasks that can be accurately verified and rewarded, such as solving math problems. In contrast, our research investigates the impact of reward noise, a more practical consideration for real-world scenarios involving the post-training of LLMs using reward models. We found that LLMs demonstrate strong robustness to substantial reward noise. For example, manually flipping 40% of the reward function's outputs in math tasks still allows a Qwen-2.5-7B model to achieve rapid convergence, improving its performance on math tasks from 5% to 72%, compared to the 75% accuracy achieved by a model trained with noiseless rewards. Surprisingly, by only rewarding the appearance of key reasoning phrases (namely reasoning pattern reward, RPR), such as ``first, I need to''-without verifying the correctness of answers, the model achieved peak downstream performance (over 70% accuracy for Qwen-2.5-7B) comparable to models trained with strict correctness verification and accurate rewards. Recognizing the importance of the reasoning process over the final results, we combined RPR with noisy reward models. RPR helped calibrate the noisy reward models, mitigating potential false negatives and enhancing the LLM's performance on open-ended tasks. These findings suggest the importance of improving models' foundational abilities during the pre-training phase while providing insights for advancing post-training techniques. Our code and scripts are available at https://github.com/trestad/Noisy-Rewards-in-Learning-to-Reason.

  • 5 authors
·
May 28, 2025 2

Skill-RM: Unifying Heterogeneous Evaluation Criteria via Agent Skill

Reward models (RMs) provide critical feedback signals for LLM post-training, notably in reinforced fine-tuning (RFT) and reinforcement learning (RL) pipelines. However, current reward evaluation relies on heterogeneous criteria such as rule-based verifiers, ground-truth references, procedural checklists, and complex rubrics, where a unified mechanism to integrate all types of evidence remains unexplored. To this end, we propose Skill Reward Model (Skill-RM), a unified framework that reformulates reward modeling as the execution of a reusable Reward-Evaluation Skill. By treating reward computation as a structured agentic task, Skill-RM provides a consistent interface to orchestrate heterogeneous resources, dynamically selecting and aggregating evidence tailored to the specific requirements of each input. This approach enables the reward model to move beyond static evaluation, ensuring consistency and transparency across diverse tasks. Extensive experiments on reward benchmarks and downstream applications, including best-of-N selection and reinforcement learning, demonstrate that Skill-RM consistently outperforms traditional judge baselines. Our findings suggest that Skill-RM not only provides a unified solution for reward modeling but also achieves superior performance through the strategic and dynamic orchestration of evidence. The code is at https://github.com/Qwen-Applications/Skill-RM.

  • 13 authors
·
Jun 1 2

On Designing Effective RL Reward at Training Time for LLM Reasoning

Reward models have been increasingly critical for improving the reasoning capability of LLMs. Existing research has shown that a well-trained reward model can substantially improve model performances at inference time via search. However, the potential of reward models during RL training time still remains largely under-explored. It is currently unclear whether these reward models can provide additional training signals to enhance the reasoning capabilities of LLMs in RL training that uses sparse success rewards, which verify the correctness of solutions. In this work, we evaluate popular reward models for RL training, including the Outcome-supervised Reward Model (ORM) and the Process-supervised Reward Model (PRM), and train a collection of LLMs for math problems using RL by combining these learned rewards with success rewards. Surprisingly, even though these learned reward models have strong inference-time performances, they may NOT help or even hurt RL training, producing worse performances than LLMs trained with the success reward only. Our analysis reveals that an LLM can receive high rewards from some of these reward models by repeating correct but unnecessary reasoning steps, leading to a severe reward hacking issue. Therefore, we introduce two novel reward refinement techniques, including Clipping and Delta. The key idea is to ensure the accumulative reward of any reasoning trajectory is upper-bounded to keep a learned reward model effective without being exploited. We evaluate our techniques with multiple reward models over a set of 1.5B and 7B LLMs on MATH and GSM8K benchmarks and demonstrate that with a carefully designed reward function, RL training without any additional supervised tuning can improve all the evaluated LLMs, including the state-of-the-art 7B LLM Qwen2.5-Math-7B-Instruct on MATH and GSM8K benchmarks.

  • 9 authors
·
Oct 19, 2024

Not Every Rubric Teaches Equally: Policy-Aware Rubric Rewards for RLVR

Reinforcement learning with verifiable rewards has made post-training highly effective when correctness can be checked automatically. However, many important model behaviors require satisfying several qualitative criteria at once. Rubric-based rewards address this setting by grading prompt-specific criteria and aggregating them into a scalar reward. Yet standard static aggregations conflate a criterion's human-assigned importance with its current usefulness as an optimization signal. We show that this assumption breaks down in rubric RL: many important criteria are already saturated or currently unreachable, while criteria that distinguish rollouts are not necessarily those with the largest human weights. We introduce POW3R, a policy-aware rubric reward framework that preserves human weights and category balance as the rubric objective while adapting criterion-level reward weights during training. POW3R uses rollout-level contrast to emphasize criteria that currently separate the policy's outputs, making the GRPO reward more informative without changing the underlying evaluation target. Across three base policies on two datasets spanning multimodal and text-only settings, POW3R wins 24 of 30 base-policy/metric comparisons, improving both mean rubric reward and strict completion (the fraction of prompts whose response satisfies every required rubric criterion) over vanilla GRPO with rubric rewards, and reaches the same plateau in 2.5--4times fewer training steps. Rubric rewards should therefore distinguish what should matter in the final answer from what can teach the current policy.

ScaleAI Scale AI
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May 18 2

Evaluating Robustness of Reward Models for Mathematical Reasoning

Reward models are key in reinforcement learning from human feedback (RLHF) systems, aligning the model behavior with human preferences. Particularly in the math domain, there have been plenty of studies using reward models to align policies for improving reasoning capabilities. Recently, as the importance of reward models has been emphasized, RewardBench is proposed to understand their behavior. However, we figure out that the math subset of RewardBench has different representations between chosen and rejected completions, and relies on a single comparison, which may lead to unreliable results as it only see an isolated case. Therefore, it fails to accurately present the robustness of reward models, leading to a misunderstanding of its performance and potentially resulting in reward hacking. In this work, we introduce a new design for reliable evaluation of reward models, and to validate this, we construct RewardMATH, a benchmark that effectively represents the robustness of reward models in mathematical reasoning tasks. We demonstrate that the scores on RewardMATH strongly correlate with the results of optimized policy and effectively estimate reward overoptimization, whereas the existing benchmark shows almost no correlation. The results underscore the potential of our design to enhance the reliability of evaluation, and represent the robustness of reward model. We make our code and data publicly available.

  • 7 authors
·
Oct 2, 2024

Judging the Justification: Decision Certificate Supervision for Generative Reward Models

Generative reward models (GenRMs) generate natural language rationales to justify preference judgments, yet a correct verdict does not guarantee a sound justification. Existing approaches often rely on reference explanations to supervise rationales, but obtaining such references can be costly and does not necessarily establish whether generated rationales support the resulting verdict. To address these limitations, we propose DeCert, a framework that evaluates the validity and verdict consistency of generated rationales without requiring reference explanations. Crucially, DeCert translates these assessments into preference supervision that accounts for both verdict correctness and justification quality. In particular, when multiple sampled judgments share the same correct verdict, differences in certificate quality enable DeCert to construct rationale preference pairs that distinguish stronger from weaker justifications. Extensive empirical studies across two model families and multiple in- and out-of-distribution benchmarks demonstrate that DeCert consistently outperforms strong generative judge baselines while improving rationale quality. Moreover, DeCert effectively mitigates positional bias, improving position-consistent accuracy by up to 14.8 points. These results highlight the importance of supervising not only which verdict is correct, but also how that verdict is justified.

  • 4 authors
·
Oct 19 2

Hybrid Reward Normalization for Process-supervised Non-verifiable Agentic Tasks

Large Language Models (LLMs) increasingly rely on external tools such as search engines to solve complex agentic tasks that require reasoning and external knowledge retrieval. Recently, reinforcement learning with verifiable rewards (RLVR) has demonstrated its effectiveness in advancing capabilities of LLMs by rewarding the final answers via outcome rewards. While straightforward to supervise, outcome rewards only provide sparse signals and delayed feedback, which limits their effectiveness on long trajectories. Process rewards address this by evaluating intermediate steps, providing fine-grained supervision and encouraging grounded problem solving. However, it is notoriously hard to annotate step-wise labels, especially in non-verifiable process without "golden" answers. Furthermore, step-wise judgment requires the balance between local quality with contribution to the final outcome, as optimizing towards higher process reward may not always align with better final outcomes. To address the above challenges, we introduce Principle Process Reward (PPR), an RL approach that unifies principled step-level assessment and outcome verification. We train a principle-based reward model to improve the transparency and reliability of process evaluation, and further introduce a Reward Normalization (ReNorm) strategy to calibrate outcome and process rewards. Experiment results show that PPR achieves state-of-the-art performance across a wide range of benchmarks, demonstrating its impressive robustness and generalization. Our code and model collection is available in this link.

  • 6 authors
·
Sep 29, 2025

C2: Scalable Rubric-Augmented Reward Modeling from Binary Preferences

Rubric-augmented verification guides reward models with explicit evaluation criteria, yielding more reliable judgments than single-model verification. However, most existing methods require costly rubric annotations, limiting scalability. Moreover, we find that rubric generation is vulnerable to a failure of cooperation; low-quality rubrics actively mislead reward models rather than help. Inspired by the principle of cooperative communication, we propose Cooperative yet Critical reward modeling (C2), a framework that significantly improves reward model judgments by having the reward model critically collaborate with a rubric generator trained solely from binary preferences. In C2, we synthesize helpful and misleading rubric pairs by measuring how each rubric shifts the reward model toward or away from the correct preference. Using these contrastive pairs, we train a cooperative rubric generator to propose helpful rubrics, and a critical verifier to assess rubric validity before making its judgment, following only rubrics it deems helpful at inference time. C2 outperforms reasoning reward models trained on the same binary preferences, with gains of up to 6.5 points on RM-Bench and 6.0 points length-controlled win rate on AlpacaEval 2.0. Without external rubric annotations, C2 enables an 8B reward model to match performance achieved with rubrics from a 4times larger model. Overall, our work demonstrates that eliciting deliberate cooperation in rubric-augmented verification makes reward models more trustworthy in a scalable way.

  • 2 authors
·
Apr 14 2

Benchmarking the Benchmarks: A Validity Audit of Tool-Calling Evaluation

Tool-calling benchmarks are increasingly used to rank language-model agents, yet their scores are often treated as ground truth without validating the evaluators themselves. We present a systematic validity and reproducibility audit of four major tool-calling benchmark families: BFCL v4, τ2-Bench, LiveMCPBench, and MCP-Atlas. Across 496 expert-reviewed benchmark tasks, we find 92 evaluator-human disagreements, corresponding to an 18.5% misalignment rate. The failures are not isolated annotation mistakes: deterministic benchmarks exhibit brittle state matching, trajectory lock-in, incorrect ground truths, substring-based communication failures, and reward-basis misalignment, while LLM-judge benchmarks exhibit rubric drift, hallucinated completion, answer-only scoring, and substantial run-to-run variance. In LiveMCPBench, 23 repeated evaluations of the same setup produce scores ranging from 57.9% to 76.8%, a spread of 18.9 percentage points, large enough to change leaderboard conclusions. These results show that current tool-calling scores can reflect evaluator artifacts rather than agent capability. We introduce a unified taxonomy of tool-calling evaluation failures, release trace-level audit artifacts and corrected evaluation components, and argue for decomposed metrics that separately measure tool invocation, task completion, and outcome verification. Our findings suggest that progress in tool-using agents requires benchmarks whose evaluators are themselves reproducible, auditable, and aligned with human judgments of task success. We further introduce Tool-Veritas, a configurable benchmark that combines deterministic state verification with optional qualitative judging, and Harness Lab, an open-source system for benchmark execution, trace inspection, repeated-run comparison, and evaluator debugging.

  • 4 authors
·
Jun 29

On the Generalization Gap in LLM Planning: Tests and Verifier-Reward RL

Recent work shows that fine-tuned Large Language Models (LLMs) can achieve high valid plan rates on PDDL planning tasks. However, it remains unclear whether this reflects transferable planning competence or domain-specific memorization. In this work, we fine-tune a 1.7B-parameter LLM on 40,000 domain-problem-plan tuples from 10 IPC 2023 domains, and evaluate both in-domain and cross-domain generalization. While the model reaches 82.9% valid plan rate in in-domain conditions, it achieves 0% on two unseen domains. To analyze this failure, we introduce three diagnostic interventions, namely (i) instance-wise symbol anonymization, (ii) compact plan serialization, and (iii) verifier-reward fine-tuning using the VAL validator as a success-focused reinforcement signal. Symbol anonymization and compact serialization cause significant performance drops despite preserving plan semantics, thus revealing strong sensitivity to surface representations. Verifier-reward fine-tuning reaches performance saturation in half the supervised training epochs, but does not improve cross-domain generalization. For the explored configurations, in-domain performance plateaus around 80%, while cross-domain performance collapses, suggesting that our fine-tuned model relies heavily on domain-specific patterns rather than transferable planning competence in this setting. Our results highlight a persistent generalization gap in LLM-based planning and provide diagnostic tools for studying its causes.

  • 4 authors
·
Jan 19

RM-R1: Reward Modeling as Reasoning

Reward modeling is essential for aligning large language models (LLMs) with human preferences, especially through reinforcement learning from human feedback (RLHF). To provide accurate reward signals, a reward model (RM) should stimulate deep thinking and conduct interpretable reasoning before assigning a score or a judgment. However, existing RMs either produce opaque scalar scores or directly generate the prediction of a preferred answer, making them struggle to integrate natural language critiques, thus lacking interpretability. Inspired by recent advances of long chain-of-thought (CoT) on reasoning-intensive tasks, we hypothesize and validate that integrating reasoning capabilities into reward modeling significantly enhances RM's interpretability and performance. In this work, we introduce a new class of generative reward models -- Reasoning Reward Models (ReasRMs) -- which formulate reward modeling as a reasoning task. We propose a reasoning-oriented training pipeline and train a family of ReasRMs, RM-R1. The training consists of two key stages: (1) distillation of high-quality reasoning chains and (2) reinforcement learning with verifiable rewards. RM-R1 improves LLM rollouts by self-generating reasoning traces or chat-specific rubrics and evaluating candidate responses against them. Empirically, our models achieve state-of-the-art or near state-of-the-art performance of generative RMs across multiple comprehensive reward model benchmarks, outperforming much larger open-weight models (e.g., Llama3.1-405B) and proprietary ones (e.g., GPT-4o) by up to 13.8%. Beyond final performance, we perform thorough empirical analysis to understand the key ingredients of successful ReasRM training. To facilitate future research, we release six ReasRM models along with code and data at https://github.com/RM-R1-UIUC/RM-R1.

  • 12 authors
·
May 5, 2025 1

SCOPE-RL: Optimizing Reasoning Paths Before and After Success

Reinforcement learning with verifiable rewards (RLVR) optimizes LLMs using sparse verifiable final-answer rewards. This sparse anchor reliably verifies whether a trajectory succeeds but provides no direct feedback on the reasoning path that produced it. Before success, prerequisite progress on hard problems receives no reward signal; after success, outcome rewards cannot distinguish well-organized correct trajectories from redundant or locally flawed ones. We introduce SCOPE-RL (Scaffolded Chain Optimization with Process Efficiency), a two-stage framework that densifies this anchor while retaining the GRPO update: Adaptive Scaffolded RL adds prefix-decomposed verifiable rewards on answer-hidden sub-question chains before success, and Quality-Aware Process RL applies correctness-gated process-shape rewards to refine correct trajectories after success. An expert-validated Step-Quality Evaluation Protocol evaluates useful-step density, error localization, and token efficiency beyond final-answer accuracy. On Qwen3-8B-Instruct trained on DAPO-Math and Big-Math, SCOPE-RL improves average accuracy by up to 11.2 pp and reduces reasoning tokens by up to 27.1% over outcome-only GRPO; the gains hold under GSPO and on Qwen3-0.6B-Instruct, indicating that reward-signal densification is complementary to policy-update-level RLVR advances. Code and data are available at https://github.com/tokencraft-lab/SCOPE-RL.

  • 9 authors
·
Jul 14

Measuring Reward-Seeking via Contrastive Belief Updates

Language models trained with reinforcement learning may learn to optimize the grader's judgment rather than the intended objective. This "reward-seeking" is difficult to measure because a model that pursues the grader's judgment and one that pursues the intended objective behave identically whenever the grader rewards the intended behavior. We measure reward-seeking using Contrastive Synthetic Document Finetuning to change a model's beliefs about what the grader rewards, putting those beliefs in conflict with what users or developers want, and measuring the rate at which the model adopts each party's preferred behavior. Applied to intermediate checkpoints of a capabilities-focused OpenAI o3 RL run, without safety training, we find that these checkpoints often side with grader preferences over those of users or developers on coding and alignment tasks. This tendency to side with the grader trends upward throughout RL training. For example, in an environment that forces a choice between keeping a promise to a supervisor and breaking it to complete the task, a late capabilities-focused o3 checkpoint breaks the promise 87% of the time when SDF documents say the grader rewards task completion, versus 9% when they say it rewards honesty (a choice its chain-of-thought often makes explicit). An earlier checkpoint is far less sensitive (40% vs. 24%). Our method also generalizes to reward-hacking models. A model organism trained to reward-hack (gpt-oss-120b) is more than twice as sensitive to grader preferences as the unmodified model, with the mean behavioral shift in favor of the grader rising from 33% to 86%. These results indicate that RL can increase reward-seeking over the course of training, producing models that may act against their developers' intentions when they believe that doing so leads to higher reward.

  • 8 authors
·
Jul 20

P2S: Probabilistic Process Supervision for General-Domain Reasoning Question Answering

While reinforcement learning with verifiable rewards (RLVR) has advanced LLM reasoning in structured domains like mathematics and programming, its application to general-domain reasoning tasks remains challenging due to the absence of verifiable reward signals. To this end, methods like Reinforcement Learning with Reference Probability Reward (RLPR) have emerged, leveraging the probability of generating the final answer as a reward signal. However, these outcome-focused approaches neglect crucial step-by-step supervision of the reasoning process itself. To address this gap, we introduce Probabilistic Process Supervision (P2S), a novel self-supervision framework that provides fine-grained process rewards without requiring a separate reward model or human-annotated reasoning steps. During reinforcement learning, P2S synthesizes and filters a high-quality reference reasoning chain (gold-CoT). The core of our method is to calculate a Path Faithfulness Reward (PFR) for each reasoning step, which is derived from the conditional probability of generating the gold-CoT's suffix, given the model's current reasoning prefix. Crucially, this PFR can be flexibly integrated with any outcome-based reward, directly tackling the reward sparsity problem by providing dense guidance. Extensive experiments on reading comprehension and medical Question Answering benchmarks show that P2S significantly outperforms strong baselines.

  • 8 authors
·
Jan 28

Cooper: Co-Optimizing Policy and Reward Models in Reinforcement Learning for Large Language Models

Large language models (LLMs) have demonstrated remarkable performance in reasoning tasks, where reinforcement learning (RL) serves as a key algorithm for enhancing their reasoning capabilities. Currently, there are two mainstream reward paradigms: model-based rewards and rule-based rewards. However, both approaches suffer from limitations: rule-based rewards lack robustness, while model-based rewards are vulnerable to reward hacking. To address these issues, we propose Cooper(Co-optimizing Policy Model and Reward Model), a RL framework that jointly optimizes both the policy model and the reward model. Cooper leverages the high precision of rule-based rewards when identifying correct responses, and dynamically constructs and selects positive-negative sample pairs for continued training the reward model. This design enhances robustness and mitigates the risk of reward hacking. To further support Cooper, we introduce a hybrid annotation strategy that efficiently and accurately generates training data for the reward model. We also propose a reference-based reward modeling paradigm, where the reward model takes a reference answer as input. Based on this design, we train a reward model named VerifyRM, which achieves higher accuracy on VerifyBench compared to other models of the same size. We conduct reinforcement learning using both VerifyRM and Cooper. Our experiments show that Cooper not only alleviates reward hacking but also improves end-to-end RL performance, for instance, achieving a 0.54% gain in average accuracy on Qwen2.5-1.5B-Instruct. Our findings demonstrate that dynamically updating reward model is an effective way to combat reward hacking, providing a reference for better integrating reward models into RL.

  • 8 authors
·
Aug 7, 2025 2

R1-Reward: Training Multimodal Reward Model Through Stable Reinforcement Learning

Multimodal Reward Models (MRMs) play a crucial role in enhancing the performance of Multimodal Large Language Models (MLLMs). While recent advancements have primarily focused on improving the model structure and training data of MRMs, there has been limited exploration into the effectiveness of long-term reasoning capabilities for reward modeling and how to activate these capabilities in MRMs. In this paper, we explore how Reinforcement Learning (RL) can be used to improve reward modeling. Specifically, we reformulate the reward modeling problem as a rule-based RL task. However, we observe that directly applying existing RL algorithms, such as Reinforce++, to reward modeling often leads to training instability or even collapse due to the inherent limitations of these algorithms. To address this issue, we propose the StableReinforce algorithm, which refines the training loss, advantage estimation strategy, and reward design of existing RL methods. These refinements result in more stable training dynamics and superior performance. To facilitate MRM training, we collect 200K preference data from diverse datasets. Our reward model, R1-Reward, trained using the StableReinforce algorithm on this dataset, significantly improves performance on multimodal reward modeling benchmarks. Compared to previous SOTA models, R1-Reward achieves a 8.4% improvement on the VL Reward-Bench and a 14.3% improvement on the Multimodal Reward Bench. Moreover, with more inference compute, R1-Reward's performance is further enhanced, highlighting the potential of RL algorithms in optimizing MRMs.

  • 16 authors
·
May 5, 2025 1

Co-Reward: Self-supervised Reinforcement Learning for Large Language Model Reasoning via Contrastive Agreement

Although reinforcement learning with verifiable rewards (RLVR) shows promise in improving the reasoning ability of large language models (LLMs), the scaling up dilemma remains due to the reliance on human annotated labels especially for complex tasks. Recent alternatives that explore various self-reward signals exhibit the eliciting potential of LLM reasoning, but suffer from the non-negligible collapse issue. Inspired by the success of self-supervised learning, we propose Co-Reward, a novel RL framework that leverages contrastive agreement across semantically analogical questions as a reward basis. Specifically, we construct a similar question for each training sample (without labels) and synthesize their individual surrogate labels through a simple rollout voting, and then the reward is constructed by cross-referring the labels of each question pair to enforce the internal reasoning consistency across analogical inputs. Intuitively, such a self-supervised reward-shaping mechanism increases the difficulty of learning collapse into a trivial solution, and promotes stable reasoning elicitation and improvement through expanding the input sample variants. Empirically, Co-Reward achieves superior performance compared to other self-reward baselines on multiple reasoning benchmarks and LLM series, and reaches or even surpasses ground-truth (GT) labeled reward, with improvements of up to +6.8% on MATH500 over GT reward on Llama-3.2-3B-Instruct. Our code is publicly available at https://github.com/tmlr-group/Co-Reward.

  • 9 authors
·
Aug 1, 2025

Towards better dense rewards in Reinforcement Learning Applications

Finding meaningful and accurate dense rewards is a fundamental task in the field of reinforcement learning (RL) that enables agents to explore environments more efficiently. In traditional RL settings, agents learn optimal policies through interactions with an environment guided by reward signals. However, when these signals are sparse, delayed, or poorly aligned with the intended task objectives, agents often struggle to learn effectively. Dense reward functions, which provide informative feedback at every step or state transition, offer a potential solution by shaping agent behavior and accelerating learning. Despite their benefits, poorly crafted reward functions can lead to unintended behaviors, reward hacking, or inefficient exploration. This problem is particularly acute in complex or high-dimensional environments where handcrafted rewards are difficult to specify and validate. To address this, recent research has explored a variety of approaches, including inverse reinforcement learning, reward modeling from human preferences, and self-supervised learning of intrinsic rewards. While these methods offer promising directions, they often involve trade-offs between generality, scalability, and alignment with human intent. This proposal explores several approaches to dealing with these unsolved problems and enhancing the effectiveness and reliability of dense reward construction in different RL applications.

  • 1 authors
·
Dec 3, 2025

VeRPO: Verifiable Dense Reward Policy Optimization for Code Generation

Effective reward design is a central challenge in Reinforcement Learning (RL) for code generation. Mainstream pass/fail outcome rewards enforce functional correctness via executing unit tests, but the resulting sparsity limits potential performance gains. While recent work has explored external Reward Models (RM) to generate richer, continuous rewards, the learned RMs suffer from reward misalignment and prohibitive computational cost. In this paper, we introduce VeRPO (Verifiable Dense Reward Policy Optimization), a novel RL framework for code generation that synthesizes robust and dense rewards fully grounded in verifiable execution feedback. The core idea of VeRPO is constructing dense rewards from weighted partial success: by dynamically estimating the difficulty weight of each unit test based on the execution statistics during training, a dense reward is derived from the sum of weights of the passed unit tests. To solidify the consistency between partial success and end-to-end functional correctness, VeRPO further integrates the dense signal with global execution outcomes, establishing a robust and dense reward paradigm relying solely on verifiable execution feedback. Extensive experiments across diverse benchmarks and settings demonstrate that VeRPO consistently outperforms outcome-driven and RM-based baselines, achieving up to +8.83\% gain in pass@1 with negligible time cost (< 0.02\%) and zero GPU memory overhead.

  • 9 authors
·
Jan 6

One Token to Fool LLM-as-a-Judge

Generative reward models (also known as LLMs-as-judges), which use large language models (LLMs) to evaluate answer quality, are increasingly adopted in reinforcement learning with verifiable rewards (RLVR). They are often preferred over rigid rule-based metrics, especially for complex reasoning tasks involving free-form outputs. In this paradigm, an LLM is typically prompted to compare a candidate answer against a ground-truth reference and assign a binary reward indicating correctness. Despite the seeming simplicity of this comparison task, we find that generative reward models exhibit surprising vulnerabilities to superficial manipulations: non-word symbols (e.g., ":" or ".") or reasoning openers like "Thought process:" and "Let's solve this problem step by step." can often lead to false positive rewards. We demonstrate that this weakness is widespread across LLMs, datasets, and prompt formats, posing a serious threat for core algorithmic paradigms that rely on generative reward models, such as rejection sampling, preference optimization, and RLVR. To mitigate this issue, we introduce a simple yet effective data augmentation strategy and train a new generative reward model with substantially improved robustness. Our findings highlight the urgent need for more reliable LLM-based evaluation methods. We release our robust, general-domain reward model and its synthetic training data at https://huggingface.co/sarosavo/Master-RM and https://huggingface.co/datasets/sarosavo/Master-RM.

  • 6 authors
·
Jul 11, 2025 3

STARC: A General Framework For Quantifying Differences Between Reward Functions

In order to solve a task using reinforcement learning, it is necessary to first formalise the goal of that task as a reward function. However, for many real-world tasks, it is very difficult to manually specify a reward function that never incentivises undesirable behaviour. As a result, it is increasingly popular to use reward learning algorithms, which attempt to learn a reward function from data. However, the theoretical foundations of reward learning are not yet well-developed. In particular, it is typically not known when a given reward learning algorithm with high probability will learn a reward function that is safe to optimise. This means that reward learning algorithms generally must be evaluated empirically, which is expensive, and that their failure modes are difficult to anticipate in advance. One of the roadblocks to deriving better theoretical guarantees is the lack of good methods for quantifying the difference between reward functions. In this paper we provide a solution to this problem, in the form of a class of pseudometrics on the space of all reward functions that we call STARC (STAndardised Reward Comparison) metrics. We show that STARC metrics induce both an upper and a lower bound on worst-case regret, which implies that our metrics are tight, and that any metric with the same properties must be bilipschitz equivalent to ours. Moreover, we also identify a number of issues with reward metrics proposed by earlier works. Finally, we evaluate our metrics empirically, to demonstrate their practical efficacy. STARC metrics can be used to make both theoretical and empirical analysis of reward learning algorithms both easier and more principled.

  • 6 authors
·
Sep 26, 2023

Search-G1: Co-Evolving Representation-Based Rewards for Selective Grounded Search

Search-augmented language agents should retrieve external information only when necessary and ground their answers in retrieved evidence. Yet terminal correctness assigns equal credit to direct answers from parametric knowledge, evidence-grounded answers, and answers recalled after redundant search. Process supervision and LLM judges provide richer feedback but can require high-cost annotation or inference; low-cost, non-contrastive policy confidence signals do not directly identify whether retrieved evidence changes an answer. We propose Search-G1, a reward framework that couples retrieval necessity with evidence reliance through two intervention-calibrated hidden-state readouts for selective grounded search. A prompt readout predicts closed-book sufficiency, whose complement proxies policy-relative retrieval necessity; an answer-commit readout predicts evidence reliance as sensitivity to evidence deletion conditional on the realized reasoning prefix. A correctness-first reward gates evidence-reliance credit by retrieval necessity, rewards sufficient direct answers, and penalizes repeated search. After calibration, scoring needs neither process annotations nor LLM-judge inference. As policy-relative targets, trajectory distributions, and representations may drift, Search-G1 periodically regenerates targets and refits its readouts. Across four QA benchmarks and two scales, Search-G1 achieves competitive task accuracy, with stronger counterfactual evidence dependence and fewer searches in the main comparisons, complemented by independent human audits of answer support.

  • 10 authors
·
Oct 9

Behavior Pack Optimization for Video MLLM Post-Training

Video multimodal large language models (MLLMs) keep climbing video question answering benchmarks, yet shuffling the frames, masking the segment that supports the answer, or occluding the target object barely changes their predictions. The accuracy rests on appearance and language priors, not on the temporal evidence the question asks for. We trace this to the unit of post-training: rewards are computed on a single response to the original clip, so the model is never asked to behave consistently across views. We propose Behavior Pack Optimization (BPO), which replaces the single response with a behavior pack of outputs across counterfactual views chosen by question type, scored jointly. The pack reward asks for stability when the intervention is irrelevant, sensitivity when key evidence is removed, and abstention when no evidence remains. To keep this objective stable at small pack sizes, BPO uses an anchor-relative advantage: the response on the original view serves as a per-prompt reference instead of a group mean over mixed views. On TempCompass, MVBench, and NExT-QA, BPO improves the macro accuracy of Qwen2.5-VL-7B-Instruct by 4.7 pp, the temporal-hard subset by 7.8 pp, and abstention F1 by 20.0 pp over a budget-matched vanilla GRPO baseline from the same SFT checkpoint. The gains transfer to Video-MME, LongVideoBench, and to LLaVA-Video-7B; ablations confirm they follow the view sets, not the rollout count. We hope this pack-level perspective offers a useful starting point for the video MLLM and multimodal post-training community as the field moves toward evidence-grounded video reasoning.

  • 15 authors
·
Oct 1

RARE: Reinforcement Learning with Adaptive Rubric Evolution for Open-Ended Generation

Verifiable rewards have advanced reinforcement learning in mathematics and code. However, many valuable open-ended tasks share three properties: no automatic verifier of overall quality, multiple requirements to satisfy jointly, and multiple valid responses to each query. Training therefore needs feedback on requirement satisfaction across different valid responses. Rubric-based reinforcement learning provides this feedback by aggregating scores from explicit criteria. As learning progresses unevenly, some criteria become fully satisfied and lose discrimination while others remain informative. Dynamic methods revise shared rubrics or select evolving criteria to restore discrimination, but may also change useful criteria. To address this, we propose Reinforcement Learning with Adaptive Rubric Evolution (RARE). The core idea is to use current policy feedback to guide both which criteria change and what their replacements assess. Sample-level updates replace criteria fully satisfied across current outputs with checks of remaining quality differences, retaining all other criteria and scores. Within this rule, we compare rewarding desirable qualities with penalizing observed flaws. Video script generation exemplifies these properties and supports content production. Its demands for coherent, executable narratives under constraints make it a challenging testbed. Targeting flaws performs best across three video types with a mean gain of 3.82 points over matched static rubrics. Model and human preferences support these gains. Improvements also extend to writing and general generation benchmarks.

  • 12 authors
·
Oct 17

A Mathematical Framework for Custom Reward Functions in Job Application Evaluation using Reinforcement Learning

Conventional Applicant Tracking Systems (ATS) tend to be inflexible keyword-matchers, and deny gifted candidates a role due to a few minor semantic mismatches. This article describes a new two-step process to design a more refined resume evaluation model based on a small language model (<600M parameters) that is finetuned using GRPO on a custom reward function. To begin with, Supervised Fine-Tuning (SFT) was used to build a solid baseline model. Second, this SFT model was also optimized with the help of Reinforcement Learning (RL) through GRPO under the guidance of a new, multi-component reward function that can holistically assess candidates beyond simple keyword matching. We indicate that the RL application presents a critical problem of reward hacking due to the initial experiments of aggressive penalties, which produces faulty, excessively negative model behaviors. We have overcome this challenge by refining the reward function repeatedly and training hyperparameters into a stable "gentle polishing process" of the reward function. Our resulting GRPO-polished model demonstrates significant real-world efficacy, achieving a final accuracy of 91% on unseen test data. The model shows a strong ability to correctly identify qualified candidates (recall of 0.85 for the 'SELECTED' class) while also showing exceptional precision (1.0), confirming its reliability. These results indicate that a properly executed, two-step fine-tuning procedure can indeed effectively refine a small language model to be able to conduct fine-tuned and human-like candidate scoring, overcoming the drawbacks of both traditional ATS and naive RL usage.

  • 7 authors
·
Nov 20, 2025

Metacognition as Reward: Reinforcing LLM Reasoning via Knowledge and Regulation Signals

Recent RL methods have substantially improved the reasoning abilities of LLMs. Existing reward designs mainly follow two paradigms: (1) Reinforcement learning with verifiable rewards (RLVR) derives outcome signals from executable checks or ground-truth answers, but provides limited guidance for intermediate reasoning behaviors. (2) Rubrics-as-reward (RaR) goes beyond final-answer checking by using natural-language rubrics to assess reasoning quality and task compliance, but often requires instance-specific rubrics and substantial design effort. To address these issues, we introduce Metacognition-as-Reward (MaR), a metacognition-inspired RL framework that guides LLM reasoning through two general process dimensions: i) metacognitive knowledge, which identifies task-relevant information without hand-crafted instance-specific rubrics, and ii) metacognitive regulation, which plans and adjusts the reasoning process to provide reward guidance beyond final-answer outcomes. MaR scaffolds model rollouts into explicit metacognitive components and optimizes them with a trajectory-level reward over task knowledge coverage, regulation fidelity, and final-answer correctness. In this way, MaR extends reward feedback to reasoning trajectories while grounding the reward signals in general metacognitive dimensions. Experiments on 22 benchmarks show that MaR consistently improves model performance, achieving up to a 7.7% gain over the base model and up to an 11.0% gain over vanilla DAPO. Notably, Qwen3.5-9B + MaR narrows the gap to frontier models, surpassing GPT-OSS-120B on overall average and outperforming stronger models on several individual benchmarks. Process-level analysis further shows substantial improvements in reasoning process quality. MaR also generalizes to out-of-domain datasets, where MaR-trained models improve over their corresponding base models on average.

  • 9 authors
·
May 21

The Trickle-down Impact of Reward (In-)consistency on RLHF

Standard practice within Reinforcement Learning from Human Feedback (RLHF) involves optimizing against a Reward Model (RM), which itself is trained to reflect human preferences for desirable generations. A notable subject that is understudied is the (in-)consistency of RMs -- whether they can recognize the semantic changes to different prompts and appropriately adapt their reward assignments -- and their impact on the downstream RLHF model. In this paper, we visit a series of research questions relevant to RM inconsistency: (1) How can we measure the consistency of reward models? (2) How consistent are the existing RMs and how can we improve them? (3) In what ways does reward inconsistency influence the chatbots resulting from the RLHF model training? We propose Contrast Instructions -- a benchmarking strategy for the consistency of RM. Each example in Contrast Instructions features a pair of lexically similar instructions with different ground truth responses. A consistent RM is expected to rank the corresponding instruction and response higher than other combinations. We observe that current RMs trained with the standard ranking objective fail miserably on Contrast Instructions compared to average humans. To show that RM consistency can be improved efficiently without using extra training budget, we propose two techniques ConvexDA and RewardFusion, which enhance reward consistency through extrapolation during the RM training and inference stage, respectively. We show that RLHF models trained with a more consistent RM yield more useful responses, suggesting that reward inconsistency exhibits a trickle-down effect on the downstream RLHF process.

  • 8 authors
·
Sep 28, 2023

RLPR: Extrapolating RLVR to General Domains without Verifiers

Reinforcement Learning with Verifiable Rewards (RLVR) demonstrates promising potential in advancing the reasoning capabilities of LLMs. However, its success remains largely confined to mathematical and code domains. This primary limitation stems from the heavy reliance on domain-specific verifiers, which results in prohibitive complexity and limited scalability. To address the challenge, our key observation is that LLM's intrinsic probability of generating a correct free-form answer directly indicates its own evaluation of the reasoning reward (i.e., how well the reasoning process leads to the correct answer). Building on this insight, we propose RLPR, a simple verifier-free framework that extrapolates RLVR to broader general domains. RLPR uses the LLM's own token probability scores for reference answers as the reward signal and maximizes the expected reward during training. We find that addressing the high variance of this noisy probability reward is crucial to make it work, and propose prob-to-reward and stabilizing methods to ensure a precise and stable reward from LLM intrinsic probabilities. Comprehensive experiments in four general-domain benchmarks and three mathematical benchmarks show that RLPR consistently improves reasoning capabilities in both areas for Gemma, Llama, and Qwen based models. Notably, RLPR outperforms concurrent VeriFree by 7.6 points on TheoremQA and 7.5 points on Minerva, and even surpasses strong verifier-model-dependent approaches General-Reasoner by 1.6 average points across seven benchmarks.

  • 12 authors
·
Jun 22, 2025 8

Reward Modeling from Natural Language Human Feedback

Reinforcement Learning with Verifiable reward (RLVR) on preference data has become the mainstream approach for training Generative Reward Models (GRMs). Typically in pairwise rewarding tasks, GRMs generate reasoning chains ending with critiques and preference labels, and RLVR then relies on the correctness of the preference labels as the training reward. However, in this paper, we demonstrate that such binary classification tasks make GRMs susceptible to guessing correct outcomes without sound critiques. Consequently, these spurious successes introduce substantial noise into the reward signal, thereby impairing the effectiveness of reinforcement learning. To address this issue, we propose Reward Modeling from Natural Language Human Feedback (RM-NLHF), which leverages natural language feedback to obtain process reward signals, thereby mitigating the problem of limited solution space inherent in binary tasks. Specifically, we compute the similarity between GRM-generated and human critiques as the training reward, which provides more accurate reward signals than outcome-only supervision. Additionally, considering that human critiques are difficult to scale up, we introduce Meta Reward Model (MetaRM) which learns to predict process reward from datasets with human critiques and then generalizes to data without human critiques. Experiments on multiple benchmarks demonstrate that our method consistently outperforms state-of-the-art GRMs trained with outcome-only reward, confirming the superiority of integrating natural language over binary human feedback as supervision.

  • 8 authors
·
Jan 12

Beyond Next-Token Prediction: An RLVR Proof of Concept for Tool-Use Agents on Atlassian Workflows

Large language models are trained to predict the next token, not to act inside a specific API. In niche enterprise SaaS workflows -- where success means hitting the right endpoint with the right nested arguments in the right order -- this objective mismatch shows up as silent failures: dropped required fields, hallucinated tools, or early stops after a single read. We ask whether Reinforcement Learning with Verifiable Rewards (RLVR), applied directly in the target environment, closes the gap. As a proof of concept we build a suite of five synthetic environments emulating the Jira REST v3 and Confluence v2 APIs at schema fidelity; rewards are computed entirely from the tool-call trace, with no live API, no learned judge, and no human label in the loop. Scoring prompted Qwen3-1.7B and Qwen3.5-4B on the same checkers that drive GRPO training, we find that on the four scenarios whose rewards are non-degenerate the RL-trained policy lifts average reward from a 4B-baseline range of 0.35--0.92 to 0.95--1.00, with the largest single gain on Confluence page creation (0.35 rightarrow 1.00). We position this as a preliminary step toward outcome-optimised small models for niche enterprise APIs, and foreground two limitations a workshop reader should weigh: hand-crafting verifiable rewards does not scale beyond the handful of endpoints reported here, and one of our five scenarios (ticket-transition) has a saturating reward shape that the prompted 4B already maxes out.

Libra: Assessing and Improving Reward Model by Learning to Think

Reinforcement learning (RL) has significantly improved the reasoning ability of large language models. However, current reward models underperform in challenging reasoning scenarios and predominant RL training paradigms rely on rule-based or reference-based rewards, which impose two critical limitations: 1) the dependence on finely annotated reference answer to attain rewards; and 2) the requirement for constrained output format. These limitations fundamentally hinder further RL data scaling and sustained enhancement of model reasoning performance. To address these limitations, we propose a comprehensive framework for evaluating and improving the performance of reward models in complex reasoning scenarios. We first present a reasoning-oriented benchmark (Libra Bench), systematically constructed from a diverse collection of challenging mathematical problems and advanced reasoning models, to address the limitations of existing reward model benchmarks in reasoning scenarios. We further introduce a novel approach for improving the generative reward model via learning-to-think methodologies. Based on the proposed approach, we develop Libra-RM series, a collection of generative reward models with reasoning capabilities that achieve state-of-the-art results on various benchmarks. Comprehensive downstream experiments are conducted and the experimental results demonstrate the correlation between our Libra Bench and downstream application, and the potential of Libra-RM to further improve reasoning models with unlabeled data.

  • 8 authors
·
Jul 29, 2025

SophiaVL-R1: Reinforcing MLLMs Reasoning with Thinking Reward

Recent advances have shown success in eliciting strong reasoning abilities in multimodal large language models (MLLMs) through rule-based reinforcement learning (RL) with outcome rewards. However, this paradigm typically lacks supervision over the thinking process leading to the final outcome.As a result, the model may learn sub-optimal reasoning strategies, which can hinder its generalization ability. In light of this, we propose SophiaVL-R1, as an attempt to add reward signals for the thinking process in this paradigm. To achieve this, we first train a thinking reward model that evaluates the quality of the entire thinking process. Given that the thinking reward may be unreliable for certain samples due to reward hacking, we propose the Trust-GRPO method, which assigns a trustworthiness weight to the thinking reward during training. This weight is computed based on the thinking reward comparison of responses leading to correct answers versus incorrect answers, helping to mitigate the impact of potentially unreliable thinking rewards. Moreover, we design an annealing training strategy that gradually reduces the thinking reward over time, allowing the model to rely more on the accurate rule-based outcome reward in later training stages. Experiments show that our SophiaVL-R1 surpasses a series of reasoning MLLMs on various benchmarks (e.g., MathVisita, MMMU), demonstrating strong reasoning and generalization capabilities. Notably, our SophiaVL-R1-7B even outperforms LLaVA-OneVision-72B on most benchmarks, despite the latter having 10 times more parameters. All code, models, and datasets are made publicly available at https://github.com/kxfan2002/SophiaVL-R1.

  • 5 authors
·
May 22, 2025 2

The Verification Horizon: No Silver Bullet for Coding Agent Rewards

A classical intuition holds that verifying a solution is easier than producing one. For today's coding agents, this intuition is being inverted: as foundation models develop stronger reasoning capabilities and engineering harnesses grow more sophisticated, generating complex candidate solutions is no longer difficult -- reliably verifying them has become the harder problem. Every verifier we can build is only a proxy for human intent, never the intent itself. This makes verification subject to a twofold difficulty: first, intent is underspecified by nature, making it inherently hard to faithfully check whether it has been fulfilled; second, during model training, optimization widens the gap between proxy and intent -- manifesting as reward hacking or signal saturation. To address this, we characterize the quality of verification signals along three dimensions -- scalability, faithfulness, and robustness -- and argue that achieving all three simultaneously is the central challenge. We further study four reward constructions: a test verifier for general coding tasks, a rubric verifier for frontend tasks, the user as verifier for real-world agent tasks, and an automated agent verifier for long-horizon tasks. Across different task types and policy capability levels, we conduct in-depth analysis and experiments on the core challenges of reward design and how to more effectively leverage reward signals. Experiments show that targeted verification design can effectively suppress reward hacking, improve task completion quality, and achieve significant gains across multiple internal and public benchmarks. These experiences collectively point to a core observation: no fixed reward function can remain effective as policy capability continues to grow; and verification must co-evolve with the generator.

Qwen Qwen
·
Jun 23 4

Aligning Language Models Using Follow-up Likelihood as Reward Signal

In natural human-to-human conversations, participants often receive feedback signals from one another based on their follow-up reactions. These reactions can include verbal responses, facial expressions, changes in emotional state, and other non-verbal cues. Similarly, in human-machine interactions, the machine can leverage the user's follow-up utterances as feedback signals to assess whether it has appropriately addressed the user's request. Therefore, we propose using the likelihood of follow-up utterances as rewards to differentiate preferred responses from less favored ones, without relying on human or commercial LLM-based preference annotations. Our proposed reward mechanism, ``Follow-up Likelihood as Reward" (FLR), matches the performance of strong reward models trained on large-scale human or GPT-4 annotated data on 8 pairwise-preference and 4 rating-based benchmarks. Building upon the FLR mechanism, we propose to automatically mine preference data from the online generations of a base policy model. The preference data are subsequently used to boost the helpfulness of the base model through direct alignment from preference (DAP) methods, such as direct preference optimization (DPO). Lastly, we demonstrate that fine-tuning the language model that provides follow-up likelihood with natural language feedback significantly enhances FLR's performance on reward modeling benchmarks and effectiveness in aligning the base policy model's helpfulness.

  • 7 authors
·
Sep 20, 2024

ReCAST: Reward Credit Assignment across Timesteps for Online Diffusion Reinforcement

Training diffusion models with multiple rewards requires distinguishing user preference from reward informativeness. User preference determines how much each reward should contribute to the overall objective; reward informativeness determines when its feedback is useful during denoising. Some rewards can meaningfully evaluate a sample as soon as global structure emerges, but others become informative only when the sample is nearly clean. To address both questions jointly, we propose ReCAST (Reward Credit ASsignment across T}imesteps), the first method, to our knowledge, for per-reward, timestep-dependent credit assignment in diffusion reward fine-tuning. ReCAST separates user preferences from temporal allocation through a reward-by-timestep weight matrix W, whose row sums match the user-specified reward budgets λ, while its column sums are equal, assigning the same total weight to each denoising step. Under these marginal constraints, ReCAST allocates weight according to each reward's informativeness, quantified by its Rényi discriminability gain at each step. These gains telescope to the total discriminability between the reward-induced positive policy and the current policy, providing a basis for temporal credit assignment. We evaluate ReCAST by training SD3.5-Medium under two distinct four-reward settings, each across five reward budgets λ. ReCAST improves the training rewards in one setting and matches them in the other, improves every held-out judge in both, and is preferred by an independent LLM-as-a-Judge. Together, these results show that ReCAST yields improvements that generalize beyond the training rewards and support its core principle: assigning each reward greater weight at the denoising timesteps where its feedback is most informative.

Agent-RewardBench: Towards a Unified Benchmark for Reward Modeling across Perception, Planning, and Safety in Real-World Multimodal Agents

As Multimodal Large Language Models (MLLMs) advance, multimodal agents show promise in real-world tasks like web navigation and embodied intelligence. However, due to limitations in a lack of external feedback, these agents struggle with self-correction and generalization. A promising approach is to use reward models as external feedback, but there is no clear on how to select reward models for agents. Thus, there is an urgent need to build a reward bench targeted at agents. To address these challenges, we propose Agent-RewardBench, a benchmark designed to evaluate reward modeling ability in MLLMs. The benchmark is characterized by three key features: (1) Multiple dimensions and real-world agent scenarios evaluation. It covers perception, planning, and safety with 7 scenarios; (2) Step-level reward evaluation. It allows for the assessment of agent capabilities at the individual steps of a task, providing a more granular view of performance during the planning process; and (3) Appropriately difficulty and high-quality. We carefully sample from 10 diverse models, difficulty control to maintain task challenges, and manual verification to ensure the integrity of the data. Experiments demonstrate that even state-of-the-art multimodal models show limited performance, highlighting the need for specialized training in agent reward modeling. Code is available at github.

  • 6 authors
·
Jun 25, 2025

Rewarding Progress: Scaling Automated Process Verifiers for LLM Reasoning

A promising approach for improving reasoning in large language models is to use process reward models (PRMs). PRMs provide feedback at each step of a multi-step reasoning trace, potentially improving credit assignment over outcome reward models (ORMs) that only provide feedback at the final step. However, collecting dense, per-step human labels is not scalable, and training PRMs from automatically-labeled data has thus far led to limited gains. To improve a base policy by running search against a PRM or using it as dense rewards for reinforcement learning (RL), we ask: "How should we design process rewards?". Our key insight is that, to be effective, the process reward for a step should measure progress: a change in the likelihood of producing a correct response in the future, before and after taking the step, corresponding to the notion of step-level advantages in RL. Crucially, this progress should be measured under a prover policy distinct from the base policy. We theoretically characterize the set of good provers and our results show that optimizing process rewards from such provers improves exploration during test-time search and online RL. In fact, our characterization shows that weak prover policies can substantially improve a stronger base policy, which we also observe empirically. We validate our claims by training process advantage verifiers (PAVs) to predict progress under such provers, and show that compared to ORMs, test-time search against PAVs is >8% more accurate, and 1.5-5times more compute-efficient. Online RL with dense rewards from PAVs enables one of the first results with 5-6times gain in sample efficiency, and >6% gain in accuracy, over ORMs.

  • 9 authors
·
Oct 10, 2024

Answer-Consistent Chain-of-thought Reinforcement Learning For Multi-modal Large Langauge Models

Recent advances in large language models (LLMs) have demonstrated that reinforcement learning with verifiable rewards (RLVR) can significantly enhance reasoning abilities by directly optimizing correctness, rather than relying solely on supervised imitation. This paradigm has been extended to multimodal LLMs for complex video and image understanding tasks. However, while outcome-driven RL improves answer accuracy, it can inadvertently decouple the reasoning chain from the final answer, leading to situations where models produce inconsistency between the reasoning trace and final answer. In our experiments on multiple-choice visual question-answering tasks, the standard GRPO method yields only 79.7\% consistency on MMVU between the reasoning steps and the chosen answers, indicating frequent mismatches between answers and reasoning. To this end, we propose Answer-Consistent Reinforcement Learning (ACRE) that modifies the GRPO algorithm with an auxiliary consistency check. After the model generates a chain of thought and an initial answer for a given question, we shuffle the answer options and prompt the model again with the same reasoning trace to predict a second answer. We design a consistency-verification reward that grants a high reward only if both the original and the post-shuffle answers agree and are correct; otherwise, a lower reward is assigned accordingly. This mechanism penalizes reasoning-answer misalignment and discourages the model from relying on spurious patterns, such as option ordering biases. We evaluate ACRE on challenging Video Reasoning benchmarks and multimodal math reasoning benchmarks, achieving an average 2.2\% and 1.5\% improvement for Video Reasoning and Math Reasoning tasks over the GRPO baseline.

  • 7 authors
·
Oct 11, 2025

Reward Hacking in Rubric-Based Reinforcement Learning

Reinforcement learning with verifiable rewards has enabled strong post-training gains in domains such as math and coding, though many open-ended settings rely on rubric-based rewards. We study reward hacking in rubric-based RL, where a policy is optimized against a training verifier but evaluated against a cross-family panel of three frontier judges, reducing dependence on any single evaluator. Our framework separates two sources of divergence: verifier failure, where the training verifier credits rubric criteria that reference verifiers reject, and rubric-design limitations, where even strong rubric-based verifiers favor responses that rubric-free judges rate worse overall. Across medical and science domains, weak verifiers produce large proxy-reward gains that do not transfer to the reference verifiers; exploitation grows over training and concentrates in recurring failures such as partial satisfaction of compound criteria, treating implicit content as explicit, and imprecise topical matching. Stronger verifiers substantially reduce, but do not eliminate, verifier exploitation. We also introduce a self-internalization gap, a verifier-free diagnostic based on policy log-probabilities, which tracks reference-verifier quality, detecting when the policy trained using the weak verifier stops improving. Finally, in our setting, stronger verification does not prevent reward hacking when the rubric leaves important failure modes unspecified: rubric-based verifiers prefer the RL checkpoint, while rubric-free judges prefer the base model. These disagreements coincide with gains concentrated in completeness and presence-based criteria, alongside declines in factual correctness, conciseness, relevance, and overall quality. Together, these results suggest that stronger verification reduces reward hacking, but does not by itself ensure that rubric gains correspond to broader quality gains.

  • 6 authors
·
May 11

BeamPERL: Parameter-Efficient RL with Verifiable Rewards Specializes Compact LLMs for Structured Beam Mechanics Reasoning

Can reinforcement learning with hard, verifiable rewards teach a compact language model to reason about physics, or does it primarily learn to pattern-match toward correct answers? We study this question by training a 1.5B-parameter reasoning model on beam statics, a classic engineering problem, using parameter-efficient RLVR with binary correctness rewards from symbolic solvers, without teacher-generated reasoning traces. The best BeamPERL checkpoint achieves a 66.7% improvement in Pass@1 over the base model. However, the learned competence is anisotropic: the model generalizes compositionally (more loads) but fails under topological shifts (moved supports) that require the same equilibrium equations. Intermediate checkpoints yield the strongest reasoning, while continued optimization degrades robustness while maintaining reward. These findings reveal a key limitation of outcome-level alignment: reinforcement learning with exact physics rewards induces procedural solution templates rather than internalization of governing equations. The precision of the reward signal - even when analytically exact - does not by itself guarantee transferable physical reasoning. Our results suggest that verifiable rewards may need to be paired with structured reasoning scaffolding to move beyond template matching toward robust scientific reasoning.

Self-Aligned Reward: Towards Effective and Efficient Reasoners

Reinforcement learning with verifiable rewards has significantly advanced reasoning in large language models (LLMs), but such signals remain coarse, offering only binary correctness feedback. This limitation often results in inefficiencies, including overly verbose reasoning and high computational cost, while existing solutions often compromise accuracy. To address this, we introduce self-aligned reward (SAR), a self-guided signal that complements verifiable rewards to encourage both reasoning accuracy and efficiency. SAR is defined as the relative perplexity difference between an answer conditioned on the query and the standalone answer, thereby favoring responses that are concise and query-specific. Quantitative analysis reveals that SAR reliably distinguishes answer quality: concise, correct answers score higher than redundant ones, and partially correct answers score higher than entirely incorrect ones. Evaluation on 4 models across 7 benchmarks shows that integrating SAR with prevalent RL algorithms like PPO and GRPO improves accuracy by 4%, while reducing inference cost by 30%. Further analysis demonstrates that SAR achieves a Pareto-optimal trade-off between correctness and efficiency compared to reward signals based on length or self-confidence. We also show that SAR shortens responses while preserving advanced reasoning behaviors, demonstrating its ability to suppress unnecessary elaboration without losing critical reasoning. These results highlight the promise of self-aligned reward as a fine-grained complement to verifiable rewards, paving the way for more efficient and effective LLM training.

  • 5 authors
·
Sep 5, 2025

RLBFF: Binary Flexible Feedback to bridge between Human Feedback & Verifiable Rewards

Reinforcement Learning with Human Feedback (RLHF) and Reinforcement Learning with Verifiable Rewards (RLVR) are the main RL paradigms used in LLM post-training, each offering distinct advantages. However, RLHF struggles with interpretability and reward hacking because it relies on human judgments that usually lack explicit criteria, whereas RLVR is limited in scope by its focus on correctness-based verifiers. We propose Reinforcement Learning with Binary Flexible Feedback (RLBFF), which combines the versatility of human-driven preferences with the precision of rule-based verification, enabling reward models to capture nuanced aspects of response quality beyond mere correctness. RLBFF extracts principles that can be answered in a binary fashion (e.g. accuracy of information: yes, or code readability: no) from natural language feedback. Such principles can then be used to ground Reward Model training as an entailment task (response satisfies or does not satisfy an arbitrary principle). We show that Reward Models trained in this manner can outperform Bradley-Terry models when matched for data and achieve top performance on RM-Bench (86.2%) and JudgeBench (81.4%, #1 on leaderboard as of September 24, 2025). Additionally, users can specify principles of interest at inference time to customize the focus of our reward models, in contrast to Bradley-Terry models. Finally, we present a fully open source recipe (including data) to align Qwen3-32B using RLBFF and our Reward Model, to match or exceed the performance of o3-mini and DeepSeek R1 on general alignment benchmarks of MT-Bench, WildBench, and Arena Hard v2 (at <5% of the inference cost).

nvidia NVIDIA
·
Sep 25, 2025 2

Progress Reward Modeling for Robotic Learning: A Comprehensive Survey

Robotic learning takes place in dynamic environments with large behavior spaces. A terminal success signal only tells the robot whether the task is completed. It does not explain whether the current behavior is making progress, remaining unchanged, or undoing earlier progress. For this reason, recent studies have increasingly explored progress rewards that provide feedback during task execution. However, the current literature lacks a shared framework. Existing methods use different observations, goal specifications, output signals, supervision sources, and evaluation protocols. This makes it difficult to compare them and understand what their results actually validate. In this survey, we provide a unified view of progress reward modeling for robotic learning. We organize the field in three connected steps. We first study the interface of a progress model. This defines the problem from the outside by asking what information the model receives and what form of progress signal it produces. We then move inside the model and study the methods used to construct this signal. This reveals the different assumptions and mechanisms behind progress estimation and reward generation. Finally, we examine the data and benchmarks that support these methods. This shows how progress supervision is obtained and what different evaluations actually measure. Together, these three perspectives connect what a progress model is, how it is built, and how its quality is validated. We further summarize the main limitations of current approaches and discuss future research directions.

SPARK: Stepwise Process-Aware Rewards for Reference-Free Reinforcement Learning

Process reward models (PRMs) that provide dense, step-level feedback have shown promise for reinforcement learning, yet their adoption remains limited by the need for expensive step-level annotations or ground truth references. We propose SPARK: a three-stage framework where in the first stage a generator model produces diverse solutions and a verifier model evaluates them using parallel scaling (self-consistency) and sequential scaling (meta-critique). In the second stage, we use these verification outputs as synthetic training data to fine-tune generative process reward models, which subsequently serve as reward signals during training. We show that aggregating multiple independent verifications at the step level produces training data for process reward models that surpass ground-truth outcome supervision, achieving 67.5 F1 on ProcessBench (a benchmark for identifying erroneous steps in mathematical reasoning) compared to 66.4 for reference-guided training and 61.9 for GPT-4o. In the final stage, we apply our generative PRM with chain-of-thought verification (PRM-CoT) as the reward model in RL experiments on mathematical reasoning, and introduce format constraints to prevent reward hacking. Using Qwen2.5-Math-7B, we achieve 47.4% average accuracy across six mathematical reasoning benchmarks, outperforming ground-truth-based RLVR (43.9%). Our work enables reference-free RL training that exceeds ground-truth methods, opening new possibilities for domains lacking verifiable answers or accessible ground truth.

  • 6 authors
·
Dec 2, 2025 2

RewardBench 2: Advancing Reward Model Evaluation

Reward models are used throughout the post-training of language models to capture nuanced signals from preference data and provide a training target for optimization across instruction following, reasoning, safety, and more domains. The community has begun establishing best practices for evaluating reward models, from the development of benchmarks that test capabilities in specific skill areas to others that test agreement with human preferences. At the same time, progress in evaluation has not been mirrored by the effectiveness of reward models in downstream tasks -- simpler direct alignment algorithms are reported to work better in many cases. This paper introduces RewardBench 2, a new multi-skill reward modeling benchmark designed to bring new, challenging data for accuracy-based reward model evaluation -- models score about 20 points on average lower on RewardBench 2 compared to the first RewardBench -- while being highly correlated with downstream performance. Compared to most other benchmarks, RewardBench 2 sources new human prompts instead of existing prompts from downstream evaluations, facilitating more rigorous evaluation practices. In this paper, we describe our benchmark construction process and report how existing models perform on it, while quantifying how performance on the benchmark correlates with downstream use of the models in both inference-time scaling algorithms, like best-of-N sampling, and RLHF training algorithms like proximal policy optimization.

  • 7 authors
·
Jun 2, 2025

VideoGen-Agent: Reinforcing Video Generation Agents

Recent advances in video generative models have enabled high-fidelity, temporally coherent video generation. However, these models often struggle to satisfy prompts requiring specialized knowledge, specific identities, physical consistency, or ordered events. In this paper, we present VideoGen-Agent, a multimodal agent trained through multitask agentic reinforcement learning to use external tools for video generation. The agent coordinates augmentation, generation, and verification tools through multi-turn interactions, using the prompt and intermediate observations to guide its decisions. We train a shared policy on a category-balanced dataset spanning six tasks. Supervised fine-tuning on teacher-generated trajectories establishes tool-use behavior, which is then refined through reinforcement learning. A category-aware hybrid reward evaluates tool-call validity, task-appropriate tool use, and generated video quality. We further introduce VABench, a held-out benchmark of 600 prompts covering procedural knowledge, single- and multi-entity identity preservation, physical consistency, scene composition, and multi-shot temporal structure. On VABench, VideoGen-Agent improves over its base text-to-video generator by 19.1 points, from 56.5 to 75.6. Upgrading the generation tools further raises the score to 86.1 without additional agent training. Human raters prefer the upgraded configuration over the strongest standalone baseline in 84.3% of comparisons. These results support learning tool use across video-generation tasks and show that the trained agent can benefit from subsequent advances in generation tools.

Latent Reward: LLM-Empowered Credit Assignment in Episodic Reinforcement Learning

Reinforcement learning (RL) often encounters delayed and sparse feedback in real-world applications, even with only episodic rewards. Previous approaches have made some progress in reward redistribution for credit assignment but still face challenges, including training difficulties due to redundancy and ambiguous attributions stemming from overlooking the multifaceted nature of mission performance evaluation. Hopefully, Large Language Model (LLM) encompasses fruitful decision-making knowledge and provides a plausible tool for reward redistribution. Even so, deploying LLM in this case is non-trivial due to the misalignment between linguistic knowledge and the symbolic form requirement, together with inherent randomness and hallucinations in inference. To tackle these issues, we introduce LaRe, a novel LLM-empowered symbolic-based decision-making framework, to improve credit assignment. Key to LaRe is the concept of the Latent Reward, which works as a multi-dimensional performance evaluation, enabling more interpretable goal attainment from various perspectives and facilitating more effective reward redistribution. We examine that semantically generated code from LLM can bridge linguistic knowledge and symbolic latent rewards, as it is executable for symbolic objects. Meanwhile, we design latent reward self-verification to increase the stability and reliability of LLM inference. Theoretically, reward-irrelevant redundancy elimination in the latent reward benefits RL performance from more accurate reward estimation. Extensive experimental results witness that LaRe (i) achieves superior temporal credit assignment to SOTA methods, (ii) excels in allocating contributions among multiple agents, and (iii) outperforms policies trained with ground truth rewards for certain tasks.

  • 7 authors
·
Dec 15, 2024

DrugGen 2: A disease-aware language model for enhancing drug discovery

Current computational approaches for drug design typically focus on generating molecules conditioned on specific targets or general molecular properties, often neglecting the influence of disease context on target behavior and therapeutic outcomes. To address this gap, we introduce DrugGen-2, a novel generative model that designs small molecules conditioned on both disease ontology and target protein sequences. DrugGen-2 was developed by fine-tuning a pre-trained GPT-2 model on a curated dataset of approved drugs linked to their diseases and targets, using a two-step strategy of supervised fine-tuning followed by reinforcement learning via group relative policy optimization (GRPO). This process was guided by reward functions optimizing for chemical validity, novelty, diversity, and high predicted binding affinity. When evaluated on five protein targets relevant to diabetic nephropathy, DrugGen-2 significantly outperformed baseline models (DrugGPT and DrugGen). It demonstrated a superior capacity to generate unique molecules, exhibited greater structural similarity to approved drugs, and achieved improved predicted binding affinities across all targets. Molecular docking analyses further supported these findings, identifying candidate ligands with strong binding potential, including compounds with predicted affinities (-9.917, -9.485, and -9.367) exceeding those of reference drugs such as enalapril for angiotensin-converting enzyme (-8.283). By integrating disease-specific context into molecular generation, DrugGen-2 advances AI-assisted drug discovery, offering a powerful tool for de novo design and drug repurposing that accounts for the complex interplay between diseases and molecular targets.

  • 7 authors
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Jul 8 3

Dependency-Aware Reward Shaping for Agentic Reinforcement Learning

When training large language models with reinforcement learning, terminal rewards provide little guidance about which steps matter. Common methods for assigning step credit overlook that work built on uncorrected mistakes is wasted while independent work remains valid. With only a final success/failure reward, every step in a failed episode has zero total future reward, even when it made progress. We propose Dependency-Aware Reward Shaping (DARS), which represents task progress as predicates linked by prerequisite relations and assigns step-level credit over the dependency graph. An annotator marks which predicates each step verifies, invalidates, or repairs. Verified predicates are discounted according to graph distance from the nearest broken prerequisite, while independent predicates are unaffected. Repairs update these weights based on any errors that remain; invalidated predicates need re-verification to regain credit. A fixed potential converts these annotations into signed per-step rewards. A common reward and annotation interface allows DARS to integrate with a range of reasoning and agentic training methods, such as GiGPO and ARPO/AEPO, without changing their rollout strategies or optimizers. Across five task families and models from 1.5B to 8B, DARS improves success by up to 10 points over GiGPO trained with the same budget and harness (ALFWorld), raises the WebShop task score and Search-R1 QA accuracy, complements AEPO's entropy-based training on AIME24/25 with a Python interpreter, and exceeds OmniOPD in controlled tool-free reasoning comparisons at 1.7B and 4B. Ablations show that step-level credit, dependency attenuation, and graph topology each contribute. On ALFWorld, a distilled 8B annotator matches the API annotator, enabling DARS to run efficiently without a frontier judge. Code is available at https://github.com/JianhuiWei7/DARS.

  • 5 authors
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Sep 30

Neuro-symbolic PRM: Enhancing Scientific Reasoning via Structured Traces and Symbolic Verification

While tool-augmented Large Language Models have significantly improved multi-step reasoning in quantitative STEM tasks, a critical residual failure mode remains: intermediate reasoning steps that are syntactically well-formed, mathematically executable, and unit-consistent, yet contextually ungrounded. Current approaches either rely on formal verifiers that cannot assess semantic intent, or burden Process Reward Models (PRMs) with the dual task of checking both arithmetic and logic. In this paper, we propose a neuro-symbolic framework that cleanly decouples reasoning into two formal dimensions: Symbolic Validity (V) and Semantic Groundedness (G). We guarantee V by construction using a deterministic symbolic verifier acting as a hard filter. To assess G, we train a PRM conditionally on the verifier-accepted manifold. To train this PRM efficiently, we introduce Counterfactual Symbolic Perturbation (CSP), a novel data synthesis strategy that algorithmically generates constraint-preserving hard negatives (steps that perfectly pass the verifier but are logically flawed). At inference, we deploy a verifier-first constrained search that guarantees execution consistency for verifier-covered operations while relying on the PRM solely to rank semantic grounding. By targeting the exact residual error class of strong tool-using LLMs, our method significantly improves reasoning reliability without the sprawling heuristics of prior frameworks.

  • 5 authors
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Aug 25

Back2Struct: Making Structured Images Editable Again

Structured images, such as diagrams, charts, and flowcharts, are inherently symbolic and can be compactly represented in an editable format, yet in practice, they are often rendered as images, and therefore not graphically editable. This mismatch presents a significant challenge for researchers, engineers, and designers who wish to incorporate modified versions of existing graphic content into new materials without manually reconstructing it. In this study, we presentBack2Struct, which "makes structured images editable again" by directly recovering vector graphics code (SVG / XML) from image representations. Given an image of a structured graphic, Back2Struct predicts semantically object-level SVG / XML code that explicitly encodes text, shapes, topology, and layout, rather than performing low-level pixel vectorization. The generated code can be seamlessly imported into tools such as PowerPoint, allowing users to edit, refine, restyle, and reuse graphic content while preserving structural fidelity. Beyond supervised fine-tuning on ground-truth SVG token sequences, we further optimize Back2Struct with reward-based learning to better match deployment-time requirements: the output should be syntactically valid, properly concise, and visually faithful to the input diagram. Specifically, we design a composite reward that jointly encourages SVG / XML compilability, length consistency with the reference code, and structural or semantic similarity between the generated and ground-truth graphics. These complementary signals guide the model to produce SVGs that are not only closer to the training distribution, but also more complete, editable, and renderable in practice. Experiments show that Back2Struct improves accuracy, editability, validity, and user alignment over baselines. Dataset and code are available at: pengyu965.github.io/Back2Struct.github.io

  • 4 authors
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Sep 28

From Verifiable Dot to Reward Chain: Harnessing Verifiable Reference-based Rewards for Reinforcement Learning of Open-ended Generation

Reinforcement learning with verifiable rewards (RLVR) succeeds in reasoning tasks (e.g., math and code) by checking the final verifiable answer (i.e., a verifiable dot signal). However, extending this paradigm to open-ended generation is challenging because there is no unambiguous ground truth. Relying on single-dot supervision often leads to inefficiency and reward hacking. To address these issues, we propose reinforcement learning with verifiable reference-based rewards (RLVRR). Instead of checking the final answer, RLVRR extracts an ordered linguistic signal from high-quality references (i.e, reward chain). Specifically, RLVRR decomposes rewards into two dimensions: content, which preserves deterministic core concepts (e.g., keywords), and style, which evaluates adherence to stylistic properties through LLM-based verification. In this way, RLVRR combines the exploratory strength of RL with the efficiency and reliability of supervised fine-tuning (SFT). Extensive experiments on more than 10 benchmarks with Qwen and Llama models confirm the advantages of our approach. RLVRR (1) substantially outperforms SFT trained with ten times more data and advanced reward models, (2) unifies the training of structured reasoning and open-ended generation, and (3) generalizes more effectively while preserving output diversity. These results establish RLVRR as a principled and efficient path toward verifiable reinforcement learning for general-purpose LLM alignment. We release our code and data at https://github.com/YJiangcm/RLVRR.

  • 9 authors
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Jan 26

ConMax: Confidence-Maximizing Compression for Efficient Chain-of-Thought Reasoning

Recent breakthroughs in Large Reasoning Models (LRMs) have demonstrated that extensive Chain-of-Thought (CoT) generation is critical for enabling intricate cognitive behaviors, such as self-verification and backtracking, to solve complex tasks. However, this capability often leads to ``overthinking'', where models generate redundant reasoning paths that inflate computational costs without improving accuracy. While Supervised Fine-Tuning (SFT) on reasoning traces is a standard paradigm for the 'cold start' phase, applying existing compression techniques to these traces often compromises logical coherence or incurs prohibitive sampling costs. In this paper, we introduce ConMax (Confidence-Maximizing Compression), a novel reinforcement learning framework designed to automatically compress reasoning traces while preserving essential reasoning patterns. ConMax formulates compression as a reward-driven optimization problem, training a policy to prune redundancy by maximizing a weighted combination of answer confidence for predictive fidelity and thinking confidence for reasoning validity through a frozen auxiliary LRM. Extensive experiments across five reasoning datasets demonstrate that ConMax achieves a superior efficiency-performance trade-off. Specifically, it reduces inference length by 43% over strong baselines at the cost of a mere 0.7% dip in accuracy, proving its effectiveness in generating high-quality, efficient training data for LRMs.

  • 6 authors
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Jan 8

RL-Struct: A Lightweight Reinforcement Learning Framework for Reliable Structured Output in LLMs

Large Language Models (LLMs) have demonstrated remarkable capabilities in natural language generation and reasoning. However, their integration into automated software ecosystems is often hindered by the "Structure Gap" - the inherent tension between the probabilistic nature of token generation and the deterministic requirements of structured data formats (e.g., JSON, XML). Traditional Supervised Fine-Tuning (SFT) often fails to enforce strict syntactic constraints, leading to "hallucinated" keys or malformed structures, while constrained decoding methods impose significant inference latency. In this paper, we propose a lightweight, efficient Reinforcement Learning (RL) framework to bridge this gap. We introduce a novel Multi-dimensional Reward Function that decomposes the structured output task into a hierarchy of constraints: structural integrity, format correctness, content accuracy, and validity. Leveraging Gradient Regularized Policy Optimization (GRPO), we enable the model to internalize these constraints without the need for a separate critic network, reducing peak VRAM usage by 40% compared to PPO. We validate our approach on multiple tasks, including complex recipe generation and structured math reasoning (GSM8K-JSON). Experimental results demonstrate that our method achieves 89.7% structural accuracy and 92.1% JSON validity, significantly outperforming both zero-shot baselines (e.g., GPT-3.5) and SFT on larger models like LLaMA-3-8B. Furthermore, we provide a detailed analysis of training dynamics, revealing a distinct self-paced curriculum where the model sequentially acquires syntactic proficiency before semantic accuracy. Our model is publicly available at https://huggingface.co/Freakz3z/Qwen-JSON.

  • 2 authors
·
Nov 28, 2025

Understanding Reward Hacking in Text-to-Image Reinforcement Learning

Reinforcement learning (RL) has become a standard approach for post-training large language models and, more recently, for improving image generation models, which uses reward functions to enhance generation quality and human preference alignment. However, existing reward designs are often imperfect proxies for true human judgment, making models prone to reward hacking--producing unrealistic or low-quality images that nevertheless achieve high reward scores. In this work, we systematically analyze reward hacking behaviors in text-to-image (T2I) RL post-training. We investigate how both aesthetic/human preference rewards and prompt-image consistency rewards individually contribute to reward hacking and further show that ensembling multiple rewards can only partially mitigate this issue. Across diverse reward models, we identify a common failure mode: the generation of artifact-prone images. To address this, we propose a lightweight and adaptive artifact reward model, trained on a small curated dataset of artifact-free and artifact-containing samples. This model can be integrated into existing RL pipelines as an effective regularizer for commonly used reward models. Experiments demonstrate that incorporating our artifact reward significantly improves visual realism and reduces reward hacking across multiple T2I RL setups, demonstrating the effectiveness of lightweight reward augment serving as a safeguard against reward hacking.

  • 4 authors
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Jan 6

Symbolic Graphics Programming with Large Language Models

Large language models (LLMs) excel at program synthesis, yet their ability to produce symbolic graphics programs (SGPs) that render into precise visual content remains underexplored. We study symbolic graphics programming, where the goal is to generate an SGP from a natural-language description. This task also serves as a lens into how LLMs understand the visual world by prompting them to generate images rendered from SGPs. Among various SGPs, our paper sticks to scalable vector graphics (SVGs). We begin by examining the extent to which LLMs can generate SGPs. To this end, we introduce SGP-GenBench, a comprehensive benchmark covering object fidelity, scene fidelity, and compositionality (attribute binding, spatial relations, numeracy). On SGP-GenBench, we discover that frontier proprietary models substantially outperform open-source models, and performance correlates well with general coding capabilities. Motivated by this gap, we aim to improve LLMs' ability to generate SGPs. We propose a reinforcement learning (RL) with verifiable rewards approach, where a format-validity gate ensures renderable SVG, and a cross-modal reward aligns text and the rendered image via strong vision encoders (e.g., SigLIP for text-image and DINO for image-image). Applied to Qwen-2.5-7B, our method substantially improves SVG generation quality and semantics, achieving performance on par with frontier systems. We further analyze training dynamics, showing that RL induces (i) finer decomposition of objects into controllable primitives and (ii) contextual details that improve scene coherence. Our results demonstrate that symbolic graphics programming offers a precise and interpretable lens on cross-modal grounding.

  • 7 authors
·
Sep 5, 2025 7

Aligning Text, Code, and Vision: A Multi-Objective Reinforcement Learning Framework for Text-to-Visualization

Text-to-Visualization (Text2Vis) systems translate natural language queries over tabular data into concise answers and executable visualizations. While closed-source LLMs generate functional code, the resulting charts often lack semantic alignment and clarity, qualities that can only be assessed post-execution. Open-source models struggle even more, frequently producing non-executable or visually poor outputs. Although supervised fine-tuning can improve code executability, it fails to enhance overall visualization quality, as traditional SFT loss cannot capture post-execution feedback. To address this gap, we propose RL-Text2Vis, the first reinforcement learning framework for Text2Vis generation. Built on Group Relative Policy Optimization (GRPO), our method uses a novel multi-objective reward that jointly optimizes textual accuracy, code validity, and visualization quality using post-execution feedback. By training Qwen2.5 models (7B and 14B), RL-Text2Vis achieves a 22% relative improvement in chart quality over GPT-4o on the Text2Vis benchmark and boosts code execution success from 78% to 97% relative to its zero-shot baseline. Our models significantly outperform strong zero-shot and supervised baselines and also demonstrate robust generalization to out-of-domain datasets like VIS-Eval and NVBench. These results establish GRPO as an effective strategy for structured, multimodal reasoning in visualization generation. We release our code at https://github.com/vis-nlp/RL-Text2Vis.

Towards Long-Lived Robots: Continual Learning VLA Models via Reinforcement Fine-Tuning

Pretrained on large-scale and diverse datasets, VLA models demonstrate strong generalization and adaptability as general-purpose robotic policies. However, Supervised Fine-Tuning (SFT), which serves as the primary mechanism for adapting VLAs to downstream domains, requires substantial amounts of task-specific data and is prone to catastrophic forgetting. To address these limitations, we propose LifeLong-RFT, a simple yet effective Reinforcement Fine-Tuning (RFT) strategy for VLA models independent of online environmental feedback and pre-trained reward models. By integrating chunking-level on-policy reinforcement learning with the proposed Multi-Dimensional Process Reward (MDPR) mechanism, LifeLong-RFT quantifies the heterogeneous contributions of intermediate action chunks across three dimensions to facilitate policy optimization. Specifically, (1) the Quantized Action Consistency Reward (QACR) ensures accurate action prediction within the discrete action space; (2) the Continuous Trajectory Alignment Reward (CTAR) aligns decoded continuous action chunks with reference trajectories to ensure precise control; (3) the Format Compliance Reward (FCR) guarantees the structural validity of outputs. Comprehensive experiments across SimplerEnv, LIBERO, and real-world tasks demonstrate that LifeLong-RFT exhibits strong performance in multi-task learning. Furthermore, for continual learning on the LIBERO benchmark, our method achieves a 22% gain in average success rate over SFT, while effectively adapting to new tasks using only 20% of the training data. Overall, our method provides a promising post-training paradigm for VLAs.

  • 8 authors
·
Feb 10

CrystalReasoner: Reasoning and RL for Property-Conditioned Crystal Structure Generation

Generative modeling has emerged as a promising approach for crystal structure discovery. However, existing LLM-based generative models struggle with low-level atomic precision, while diffusion-based methods fall short in integrating high-level scientific knowledge. As a result, generated structures are often invalid, unstable, or do not possess desirable properties. To address this gap, we propose CrystalReasoner (\method), an end-to-end LLM framework that generates crystal structures from natural language instructions through reasoning and alignment. \method introduces physical priors as thinking tokens, which include crystallographic symmetry, local coordination environments and predicted physical properties before generating atomic coordinates. This bridges the gap between natural language and 3D structures. \method then employs reinforcement learning (RL) with a multi-objective, dense reward function to align generation with physical validity, chemical consistency, and thermodynamic stability. For property-conditioned tasks, we design task-specific reward functions and train specialized models for discrete constraints (e.g., space group) and continuous properties (e.g., elasticity, thermal expansion). Empirical results demonstrate that compared to prior works and baselines without thinking traces or RL, \method obtains better performance on diverse metrics, triples S.U.N. ratio, and achieves better performance for property conditioned generation. \method also exhibits adaptive reasoning, increasing reasoning lengths as the number of atoms increases. Our work demonstrates the potential of leveraging thinking traces and RL for generating valid, stable, and property-conditioned crystal structures. Please see our work at https://crystalreasoner.github.io/ .

  • 4 authors
·
May 13

Dr-LLaVA: Visual Instruction Tuning with Symbolic Clinical Grounding

Vision-Language Models (VLM) can support clinicians by analyzing medical images and engaging in natural language interactions to assist in diagnostic and treatment tasks. However, VLMs often exhibit "hallucinogenic" behavior, generating textual outputs not grounded in contextual multimodal information. This challenge is particularly pronounced in the medical domain, where we do not only require VLM outputs to be accurate in single interactions but also to be consistent with clinical reasoning and diagnostic pathways throughout multi-turn conversations. For this purpose, we propose a new alignment algorithm that uses symbolic representations of clinical reasoning to ground VLMs in medical knowledge. These representations are utilized to (i) generate GPT-4-guided visual instruction tuning data at scale, simulating clinician-VLM conversations with demonstrations of clinical reasoning, and (ii) create an automatic reward function that evaluates the clinical validity of VLM generations throughout clinician-VLM interactions. Our algorithm eliminates the need for human involvement in training data generation or reward model construction, reducing costs compared to standard reinforcement learning with human feedback (RLHF). We apply our alignment algorithm to develop Dr-LLaVA, a conversational VLM finetuned for analyzing bone marrow pathology slides, demonstrating strong performance in multi-turn medical conversations.

  • 7 authors
·
May 29, 2024

Ortho2CAD: 3D CAD generation from orthographic drawings using vision language models

Engineering design intent is often communicated through rasterized orthographic drawings. However, downstream workflows require editable and parametrically defined 3D computer-aided design (CAD) models. To bridge this gap, we introduce vision language model (VLM) frameworks specifically designed to translate rasterized orthographic drawings into editable CadQuery code, which can then be converted into 3D CAD models. Firstly, due to unavailability of large scale orthographic drawing datasets, we create a pythonOCC-based drawing generator that renders first-angle orthographic projections from STEP models, with dashed hidden lines and bounding box dimensions, and generate over 1 million drawings from existing 3D CAD model datasets. We also create a dataset of 100 drawings with manually dimensioned features. We show that supervised fine-tuning applied on small open-source VLMs when paired CadQuery code is available improves reconstruction accuracy on corresponding test sets. For datasets without code labels, geometry-grounded reinforcement learning is performed which uses generated-solid intersection-over-union (IoU) with ground truth solid as the reward, improving code validity and cross-dataset generalization. Then, an inference time self-refinement framework for frontier VLMs is introduced which repeatedly repairs invalid codes and compares orthographic projections of generated 3D models with the input drawing to revise the CadQuery code. Our self-refinement framework with GPT 5.5 achieves 100% valid code generation and the highest mean IoU across all test sets, with an average relative improvement of more than 11% over the next-best method. We show that leveraging VLMs can effectively pave the way forward for orthographic drawing to 3D CAD reconstruction. Our implementation is available at https://github.com/AdityaJoglekar/Ortho2CAD.

  • 4 authors
·
Aug 10

Secrets of RLHF in Large Language Models Part II: Reward Modeling

Reinforcement Learning from Human Feedback (RLHF) has become a crucial technology for aligning language models with human values and intentions, enabling models to produce more helpful and harmless responses. Reward models are trained as proxies for human preferences to drive reinforcement learning optimization. While reward models are often considered central to achieving high performance, they face the following challenges in practical applications: (1) Incorrect and ambiguous preference pairs in the dataset may hinder the reward model from accurately capturing human intent. (2) Reward models trained on data from a specific distribution often struggle to generalize to examples outside that distribution and are not suitable for iterative RLHF training. In this report, we attempt to address these two issues. (1) From a data perspective, we propose a method to measure the strength of preferences within the data, based on a voting mechanism of multiple reward models. Experimental results confirm that data with varying preference strengths have different impacts on reward model performance. We introduce a series of novel methods to mitigate the influence of incorrect and ambiguous preferences in the dataset and fully leverage high-quality preference data. (2) From an algorithmic standpoint, we introduce contrastive learning to enhance the ability of reward models to distinguish between chosen and rejected responses, thereby improving model generalization. Furthermore, we employ meta-learning to enable the reward model to maintain the ability to differentiate subtle differences in out-of-distribution samples, and this approach can be utilized for iterative RLHF optimization.

  • 27 authors
·
Jan 11, 2024 4

ReST-MCTS*: LLM Self-Training via Process Reward Guided Tree Search

Recent methodologies in LLM self-training mostly rely on LLM generating responses and filtering those with correct output answers as training data. This approach often yields a low-quality fine-tuning training set (e.g., incorrect plans or intermediate reasoning). In this paper, we develop a reinforced self-training approach, called ReST-MCTS*, based on integrating process reward guidance with tree search MCTS* for collecting higher-quality reasoning traces as well as per-step value to train policy and reward models. ReST-MCTS* circumvents the per-step manual annotation typically used to train process rewards by tree-search-based reinforcement learning: Given oracle final correct answers, ReST-MCTS* is able to infer the correct process rewards by estimating the probability this step can help lead to the correct answer. These inferred rewards serve dual purposes: they act as value targets for further refining the process reward model and also facilitate the selection of high-quality traces for policy model self-training. We first show that the tree-search policy in ReST-MCTS* achieves higher accuracy compared with prior LLM reasoning baselines such as Best-of-N and Tree-of-Thought, within the same search budget. We then show that by using traces searched by this tree-search policy as training data, we can continuously enhance the three language models for multiple iterations, and outperform other self-training algorithms such as ReST^EM and Self-Rewarding LM.

  • 5 authors
·
Jun 6, 2024

ComfyUI-R1: Exploring Reasoning Models for Workflow Generation

AI-generated content has evolved from monolithic models to modular workflows, particularly on platforms like ComfyUI, enabling customization in creative pipelines. However, crafting effective workflows requires great expertise to orchestrate numerous specialized components, presenting a steep learning curve for users. To address this challenge, we introduce ComfyUI-R1, the first large reasoning model for automated workflow generation. Starting with our curated dataset of 4K workflows, we construct long chain-of-thought (CoT) reasoning data, including node selection, workflow planning, and code-level workflow representation. ComfyUI-R1 is trained through a two-stage framework: (1) CoT fine-tuning for cold start, adapting models to the ComfyUI domain; (2) reinforcement learning for incentivizing reasoning capability, guided by a fine-grained rule-metric hybrid reward, ensuring format validity, structural integrity, and node-level fidelity. Experiments show that our 7B-parameter model achieves a 97\% format validity rate, along with high pass rate, node-level and graph-level F1 scores, significantly surpassing prior state-of-the-art methods that employ leading closed-source models such as GPT-4o and Claude series. Further analysis highlights the critical role of the reasoning process and the advantage of transforming workflows into code. Qualitative comparison reveals our strength in synthesizing intricate workflows with diverse nodes, underscoring the potential of long CoT reasoning in AI art creation.

  • 8 authors
·
Jun 11, 2025 4

Splicing Hints into Reasoning Traces: Learning from Demonstrator Failures

Reinforcement learning with verifiable rewards improves mathematical reasoning when a final answer can be checked, but a correct answer does not certify the derivation behind it, and proof problems offer no answer to check. Replacing the check with a reasoning model as an in-loop verifier faces a fundamental obstacle: the policy must already produce occasional correct attempts for any reward to exist, which it may never do at olympiad level. We instead move verification and repair out of the training loop and into offline data generation with SPLICE, a workflow in which a second model, given only a reference solution, edits a reasoning model's traces as they are generated: it verifies progress, truncates a failed trace at its last verified step, and splices in an adaptively strengthened hint until progress resumes. The resulting dataset includes repaired examples whose sampled unaided trajectory failed, with failed continuations removed and progress repeatedly checked against the reference solution. A model finetuned on SPLICE traces outperforms the same model distilled from the reasoning model's unedited traces on AIME and, under a grading protocol validated against human grades, on olympiad proofs. The trained model's own traces show a corresponding behavioral signature: at difficult points it announces a branch in the style of the spliced hints and takes riskier steps, with predictive entropy rising there and just after, a pattern absent from the model trained on unedited traces.

  • 4 authors
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Sep 25