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Oct 16

A Decade in a Day: Synthesizing Agent-Native Interfaces from Human-Oriented Software Evolution

Large language model agents are emerging as an important new class of users of desktop applications. However, existing desktop interfaces were designed for human end users or application developers, leaving agents to interpret visual controls or discover and compose low-level software operations. This mismatch can hinder even capable agents, yet it remains unclear what interface properties make desktop software easier for agents to use. To study this question, we treat software evolution as a natural source of interface variation and introduce DeskIF-Bench, a benchmark of 255 artifact-verified tasks across six desktop applications. By holding the task, agent, and verifier fixed while varying the software release, we measure how interface changes affect agent performance. Across two models and six applications, the newest release consistently outperforms the oldest. Trajectory analysis identifies three relevant interface properties: discoverability, granularity, and observability. Guided by these properties, we develop ANIS, a framework that synthesizes agent-native interfaces from the capabilities of installed applications. On an expanded evaluation of 368 tasks across eight applications, atomic interfaces improve success over native SDK use by 3.8 and 3.5 percentage points with DeepSeek V4 Flash and Claude Haiku 4.5, respectively, while reducing online token usage by approximately 73%. Goal-level commands further raise success to 74.5% and 67.4%, respectively.

tencent Tencent
·
Oct 10 2

CLI-Anything: Towards Agent-Native Computer Use

As large language models advance in reasoning and tool use capabilities, researchers increasingly seek to leverage them for computer use agents that can interact with existing software. The dominant approach develops GUI agents that control applications through visual interfaces: interpreting screenshots, locating UI elements, and executing mouse clicks to mimic human interaction. This GUI-centric paradigm fundamentally misaligns with agent capabilities. Current GUI agents struggle with brittle pixel-level interactions, timing dependencies, and coordinate-based actions that break with interface changes. They force agents to emulate human perceptual limitations rather than leverage their computational strengths in structured data processing and programmatic control. CLI-Anything argues for agent-native computer use design. Instead of forcing agents to navigate visual layouts, we create interfaces aligned with how agents naturally operate: through structured commands, explicit state representations, and deterministic feedback. We transform existing applications into command-line harnesses that preserve functionality while exposing machine-readable protocols optimized for AI-native interaction. This eliminates the lossy visual-to-computational translation that plagues GUI agents. Rather than building sophisticated screen readers and click simulators, we should redesign interaction paradigms around agent strengths: precise programmatic control and deterministic execution. We examine the methodology, architecture, evidence, and future directions for this agent-native transformation of computer use. We have built CLI-Hub as a comprehensive platform that operationalizes this agent-native computer use vision. The platform provides methodology, architecture, and infrastructure for this fundamental transformation of computer use.

  • 3 authors
·
Jun 1

Agents-K1: Towards Agent-native Knowledge Orchestration

Current LLM-based research agents have advanced through agent orchestration, yet largely overlook scientific knowledge orchestration. Existing works often reduce papers to abstracts, surface mentions, and flat cites edges, omitting key entities, claims, evidence, mechanisms, and method lineages essential for scientific reasoning. To this end, we introduce Agents-K1, an end-to-end knowledge orchestration pipeline that converts raw documents into agent-native scientific knowledge graphs. Agents-K1 integrates three components under a unifying theoretical foundation: a multimodal parser whose five-module schema captures entities, multimodal evidence, citations, and typed inter-entity relations across the full paper rather than abstracts alone; a 4B information-extraction backbone trained with GRPO under a rule-based reward; and a graphanything CLI, a tri-source agent interface that unifies web search, multimodal graph retrieval, and cross-document traversal. On top of this, we process 2.46 million scientific papers across six subjects to produce Scholar-KG, of which we release a one-million-paper subset, and the full Scholar-KG is accessible via the SCP link below. The same pipeline can be extended to general-domain corpora and to schema-conformant data synthesis. Extensive experiments demonstrate that Agents-K1 achieves superior performance in scientific information extraction, knowledge graph construction, and multi-hop scientific reasoning.

  • 25 authors
·
Jun 10

ASIL: Replacing Screenshot-and-Click with Structured State and Semantic Actions

Powerful code agents can execute scripts, call tools, and manage files, yet many important applications remain accessible primarily through graphical user interfaces. We argue that screenshot-and-click is an inefficient interface for software-operating agents: screenshots are state-incomplete, and GUI actions are brittle, semantically weak, and poorly matched to long-horizon planning. We introduce ASIL (Agent-Software Interaction Layer), an agent-native interface that exposes software through structured JSON observations and code-executable semantic actions, realized through the deepest feasible access path for each application. We instantiate ASIL across 15 applications and a benchmark of 300 single-application and 80 multi-application tasks. ASIL reaches above 80 with closed models while executing fewer than five actions per task. Under a repaired runtime and a 50-step screenshot budget, the same tasks yield 6.6 and 26.6 strict success under screenshot-and-click control, rising to 15.0 and 53.3 on an easier OSWorld-comparable band. Against application-native interfaces on matched tasks, ASIL exceeds LibreOffice's UNO API by 28-38 strict points but only matches draw.io's MCP content contract. The structured modality also suits training: small-scale SFT raises Qwen3.5-2B from 58.0 to 72.1 and Qwen3.5-9B from 66.6 to 80.4, and resource-limited on-policy RL further raises them to 74.4 and 82.2.

  • 2 authors
·
Aug 26

Harness Engineering for Software Engineering via Modular Executable Dev-Primitives

Large language models (LLMs) equipped with terminal access have demonstrated strong capabilities in automating software engineering tasks. However, existing agents remain brittle on long-horizon workflows, where they must repeatedly reconstruct program state scattered across source files, configurations, tests, dependencies, and runtime behavior, leading to increasingly long interaction histories, context explosion, and semantic drift. Large repositories further complicate the identification of task-relevant components. To address these challenges, we introduce Dev-Primitives (Development Primitives), a modular and executable abstraction that transforms repository components from passive software artifacts into active participants in software engineering. Each Dev-Primitive pairs a repository artifact with a resident LLM, which gives the artifact an agent-native interface grounded in its own implementation and dependencies, enabling natural-language reasoning, inter-component communication, and localized self-modification. Building on Dev-Primitives, we propose HERMES, a Harness Engineering framework for software engineeRing via Modular Executable Dev-PrimitiveS, which instantiates these primitives at repository scale through a dependency-aware dynamic activation mechanism and a bug diagnosis mechanism that maps execution evidence back to the components that must be revised. Extensive experiments on four software engineering benchmarks demonstrate that HERMES outperforms matched baseline harnesses by 12.4\% on average. Moreover, when paired with strong activation and diagnosis models, HERMES, even with Qwen3-8B Dev-Primitives, remains within 4.5\% of the homogeneous GPT-5.6 Sol configuration across all four benchmarks, while reducing inference cost by 26.2\% on Terminal-Bench 4.0, highlighting the importance of harness design in software engineering agents.

  • 4 authors
·
Oct 5 2

Computer-Use Agents as Judges for Generative User Interface

Computer-Use Agents (CUA) are becoming increasingly capable of autonomously operating digital environments through Graphical User Interfaces (GUI). Yet, most GUI remain designed primarily for humans--prioritizing aesthetics and usability--forcing agents to adopt human-oriented behaviors that are unnecessary for efficient task execution. At the same time, rapid advances in coding-oriented language models (Coder) have transformed automatic GUI design. This raises a fundamental question: Can CUA as judges to assist Coder for automatic GUI design? To investigate, we introduce AUI-Gym, a benchmark for Automatic GUI development spanning 52 applications across diverse domains. Using language models, we synthesize 1560 tasks that simulate real-world scenarios. To ensure task reliability, we further develop a verifier that programmatically checks whether each task is executable within its environment. Building on this, we propose a Coder-CUA in Collaboration framework: the Coder acts as Designer, generating and revising websites, while the CUA serves as Judge, evaluating functionality and refining designs. Success is measured not by visual appearance, but by task solvability and CUA navigation success rate. To turn CUA feedback into usable guidance, we design a CUA Dashboard that compresses multi-step navigation histories into concise visual summaries, offering interpretable guidance for iterative redesign. By positioning agents as both designers and judges, our framework shifts interface design toward agent-native efficiency and reliability. Our work takes a step toward shifting agents from passive use toward active participation in digital environments. Our code and dataset are available at https://github.com/showlab/AUI.

showlab Show Lab
·
Nov 19, 2025 2

OpenRUA: Robot-Use Agents Are Zero-Shot Visuomotor Policies

Coding agents are extending their reach into the physical world by writing and executing robot control programs. One might expect the agents to use the existing mature software stack that engineers have developed over decades to access sensors and control motion. Yet prior work primarily engineers complex custom harnesses to orchestrate agents for robot use, particularly by prescribing specialized workflows and providing bespoke interfaces. This raises the question: "Is such additional harness engineering necessary?" We introduce OpenRUA, a zero-abstraction harness that bypasses bespoke abstraction layers by providing off-the-shelf coding agents with only terminal access to the robot's native software interface ROS 2. OpenRUA employs a minimalist workspace-as-harness design, only offering ROS 2 documentation and basic tools while leaving the coding agent to organize its own work without orchestrating any agentic workflow. Within this workspace, OpenRUA recasts perception as file I/O and manipulation as coding. With Claude Code powered by Claude Opus 5, OpenRUA achieves success rates of 99.0% on CaP-Bench and 87.0% on LIBERO-PRO, demonstrating that an off-the-shelf coding agent can serve as a zero-shot visuomotor policy through the robot's native interface, without bespoke primitives or task-specific training. Under this minimalist design, further analysis reveals striking emergent behaviors of coding agents: (1) For perception, the agent spontaneously writes programs that process raw sensory inputs and derive metric measurements in 96.80% of episodes. (2) For manipulation, the agent spontaneously builds motion-control clients (e.g., gripper control) in 95.87% of episodes and closed-loop control programs (e.g., adjusting motion based on sensor feedback) in 50.13% of episodes. Our code is available at https://github.com/terminalworld/OpenRUA.

  • 7 authors
·
Sep 30 2

Omni-IO Skills: Harnessing Your Agent Omni-Native

General-purpose agents can plan, reason, and act over long horizons, yet their production capabilities remain fragmented across text, images, audio, video, documents, 3D assets, and code. Extending a foundation model to additional modalities ties capability growth to costly model updates, while assembling specialist models and tools leaves unresolved how procedures, dependencies, intermediate assets, and cross-turn revisions should be coordinated. We present Omni-IO Skills, a plug-and-play Agent Harness that makes existing agents omni-native through hierarchical Skills, a standardized multimodal execution interface, dependency-aware orchestration, and a persistent Asset Registry. Multi-asset workflows are represented as Declare Execution Graphs, which schedule independent operations concurrently and register successful outputs for downstream and cross-turn reuse across replaceable execution backends. Its 27 Skills cover 38 representative tasks spanning seven artifact modalities and four capability families: understanding, generation, reasoning, and retrieval. On UniM-90, the harness raises the input-support rates of GPT-5.6 Sol and Claude Sonnet 5 from 40.00% and 38.89% to 100%, while increasing relative Semantic--Quality Coupled Score from 26.99 to 74.94 and from 27.82 to 77.78, respectively; Strict Structure Score reaches 100.00 and 99.78. These results establish harness-level capability composition as a practical route to broad, evolvable Omni systems without changing the host agent's reasoning core.

CUA-Universe: A Scalable and Dynamic Environment for Hybrid GUI+CLI Agents

Computer-use agents have advanced on benchmarks like OSWorld and AndroidWorld, but still act mostly through the GUI, often producing inefficient trajectories. Real-world computer work is hybrid, combining visual-state inspection with precise, high-throughput command-line operations, so capable agents must coordinate both modalities over shared application state. Yet scalable hybrid environments remain scarce because supporting both GUI and CLI over real applications typically requires substantial manual engineering for each application. Existing agents also struggle to use the two interfaces complementarily: CLI-native agents lack visual perception for tasks involving interface state or layout, while GUI-native agents are inefficient for operations better executed through commands. We introduce CUA-Universe, a scalable environment-to-data pipeline that turns real desktop software into hybrid GUI+CLI environments. App-Forge adapts applications into reproducible VMs and command-line surfaces it discovers, wraps, or generates, scaling to 16 applications; Task-Weave synthesizes diverse hybrid tasks of controllable difficulty from reusable operations over seed files; and Path-Steer steers rollouts along efficient hybrid paths and harvests verified trajectories for post-training. Training on this data shifts behavior from inefficient GUI interaction and brittle CLI scripting toward effective GUI+CLI orchestration. Our 9B model improves both success and efficiency on CUA-Verse (Score +39.3 pts; -37% steps, -60% tokens), OSWorld (SR +16.8 pts; -57% steps, -44% tokens), and OSWorld-MCP (Score +7.84 pts; -27% steps, -30% tokens). CUA-Universe provides a scalable path toward more capable and efficient computer-use agents.

  • 9 authors
·
Sep 3

PalmClaw: A Native On-Device Agent Framework for Mobile Phones

Large Language Model (LLM) agents have moved beyond generating responses to executing multi-step tasks by calling tools, observing the results, and iteratively deciding the next action. Most agent systems run on desktops or servers, which support tool use and task automation. Mobile devices are also important agent environments because they are widely accessible and contain users' data, sensors, and daily-use applications. Existing mobile agents mainly operate smartphones through graphical user interface (GUI) actions such as tapping, swiping, and typing, which often form long, interface-dependent sequences, cannot directly access device capabilities, and make execution boundaries difficult to define. We present PalmClaw, an open-source agent framework that runs natively on mobile phones and manages the sessions, memory, skills, tools, and agent loop directly on the device. PalmClaw exposes device capabilities as device tools with explicit arguments, structured results, and clearly defined execution boundaries. This design enables agents to use mobile capabilities directly while keeping each action explicit and controlled. Experiments show an 11.5\% relative improvement in task success and a 94.9\% reduction in completion time over the strongest baseline, with lower setup burden and traces illustrating how execution boundaries are applied. Code is available at https://github.com/ModalityDance/PalmClaw.

ModalityDance ModalityDance
·
Jul 13 2

Structured Context Engineering for File-Native Agentic Systems: Evaluating Schema Accuracy, Format Effectiveness, and Multi-File Navigation at Scale

Large Language Model agents increasingly operate external systems through programmatic interfaces, yet practitioners lack empirical guidance on how to structure the context these agents consume. Using SQL generation as a proxy for programmatic agent operations, we present a systematic study of context engineering for structured data, comprising 9,649 experiments across 11 models, 4 formats (YAML, Markdown, JSON, Token-Oriented Object Notation [TOON]), and schemas ranging from 10 to 10,000 tables. Our findings challenge common assumptions. First, architecture choice is model-dependent: file-based context retrieval improves accuracy for frontier-tier models (Claude, GPT, Gemini; +2.7%, p=0.029) but shows mixed results for open source models (aggregate -7.7%, p<0.001), with deficits varying substantially by model. Second, format does not significantly affect aggregate accuracy (chi-squared=2.45, p=0.484), though individual models, particularly open source, exhibit format-specific sensitivities. Third, model capability is the dominant factor, with a 21 percentage point accuracy gap between frontier and open source tiers that dwarfs any format or architecture effect. Fourth, file-native agents scale to 10,000 tables through domain-partitioned schemas while maintaining high navigation accuracy. Fifth, file size does not predict runtime efficiency: compact or novel formats can incur a token overhead driven by grep output density and pattern unfamiliarity, with the magnitude depending on model capability. These findings provide practitioners with evidence-based guidance for deploying LLM agents on structured systems, demonstrating that architectural decisions should be tailored to model capability rather than assuming universal best practices.

  • 1 authors
·
Feb 5

NVIDIA-labs OO Agents: Native Python Object-Oriented Agents

Traditional agent development is split across prompt templates, tool schemas, callback code, and workflow graphs. We present NVIDIA Object-Oriented Agents (NOOA), a model-agnostic Python framework for building reliable AI agents. NOOA takes a simpler approach: an agent is a Python object. Its methods are the actions the model can take, fields are its state, docstrings are its prompts, and its type annotations are contracts. A method whose code body consists of "..." is completed at runtime by an LLM-driven agent loop, while methods with normal bodies remain standard deterministic Python. This gives developers and agents the same interface, so agent behavior can be tested, traced, refactored, and improved just like other software. This paper makes three contributions. (1) We present the agent-as-a-Python-object programming model and the design principles behind it. Where Python has existing abstractions, we adopt them directly. Agent-specific capabilities--context, events, state rendering, long-term memory, and validated LLM loops--are exposed through simple Pythonic APIs, so both developers and agents share one familiar programming model. (2) We identify six model-facing ideas that NOOA is, to our knowledge, the first to combine on a single surface: typed input/output, pass-by-reference over live objects, code as action, programmable loop engineering, explicit object state, and model-callable harness APIs for context and events. We find the community already converging on several of these ideas--often as experimental or partial features--and present the comparison to encourage further adoption. (3) We demonstrate that current models use this interface effectively, both in targeted capability tests and on agentic and reasoning benchmarks such as SWE-bench Verified and Terminal-Bench 2.0 and ARC-AGI-3.

nvidia NVIDIA
·
Jul 21 2

SciForge: An AI-Native, Multimodal Workbench for Scientific Discovery

Scientific work increasingly spans heterogeneous artifacts -- papers, code, datasets, scientific file formats, model outputs, figures, manuscripts, and team decisions -- yet general-purpose AI assistants rarely preserve these objects as a coherent, auditable research state. We present SciForge, a multimodal research-native AI workbench that reserves the graphical interface for human judgment while search, parsing, model routing, workflow execution, plotting, writing, and presentation generation run as modular agent-accessible services. SciForge is built around five pillars: (i) goal-scoped scientific decision governance for goal-oriented research, with review gates and shared review surfaces; (ii) translate-then-reason for multimodal input, routing scientific objects through domain translators before the agent reasons; (iii) evidence governance for auditable traceability, linking claims to provenance chains and audit findings; (iv) collaborative team science for collaborative research, enabling multi-role decision governance, with shared team workspaces planned for future releases; and (v) real-world application scenarios for practical impact, demonstrated through eight end-to-end user cases, with flagship demonstrations including multi-day agentic research sprints for gene discovery, AI-guided de novo protein design, molecular optimization, and genome-to-BGC discovery. The system combines a thin interaction layer, contextual research capability patterns, an Agent Runtime and Workflow Engine, an Evidence-DAG audit sidecar and a Scientific Model Router. SciForge currently runs as a desktop application, with mobile supervision support; future releases will deepen team collaboration. The system is open-source and available at https://github.com/AGI4Sci/SciForge

  • 13 authors
·
Jul 16

TUA-Bench: A Benchmark for General-Purpose Terminal-Use Agents

As large language models and harness frameworks continue to advance, agents operating in terminals are increasingly capable of performing a broader range of general computer-use tasks beyond coding. However, existing benchmarks do not adequately evaluate general-purpose terminal computer-use agents (TUAs): general computer-use benchmarks primarily target graphical user interfaces (GUIs), whereas terminal-based benchmarks largely emphasize technical and programming-centric workflows historically native to the shell. We introduce TUA-Bench, a general-purpose benchmark for terminal-use agents. TUA-Bench includes 120 real-world tasks across five task families, covering routine digital activities-including document editing, email management, and live-web information seeking-as well as scientific and engineering workflows co-designed with PhD-level domain experts that require specialized software. This breadth distinguishes TUA-Bench from prior shell-focused or domain-specific benchmarks. Each task is manually designed, runs in a real terminal with a deterministic setup script, and is evaluated by an execution-based scoring protocol. We find that the strongest frontier agent, Claude Code with Claude Opus 4.8 max reasoning effort, achieves 65.8% overall performance, with substantial gaps across both tracks. By providing a broad and realistic evaluation of terminal-use capabilities, TUA-Bench aims to accelerate the transition from narrow, task-specific assistants to general-purpose agents capable of operating reliably across diverse digital environments.

facebook AI at Meta
·
Jun 25 2

Towards Direct Latent-Space Synthesis for Parallel Branches in LLM-Agent Workflows

Large language models increasingly serve as execution engines for agentic systems, yet they still consume context through a sequential text interface. This creates a mismatch with modern structured agent workflows, in which independent branches explore subtasks, retrieve evidence, or generate candidate solutions before a final synthesis step. Existing systems typically merge these branches by concatenating their textual outputs, which discards the parallel structure and incurs redundant prefill computation. In this work, we introduce Parallel-Synthesis, a plug-and-play framework that enables a synthesizer to directly consume the KV caches produced by parallel worker agents. Parallel-Synthesis combines a cache mapper that calibrates independently generated branch caches with a fine-tuned synthesizer adapter that enables generation from this non-sequential cache interface. We train Parallel-Synthesis using data that exposes the synthesizer to parallel cache contexts, teaches aggregation across cached branches, and distills reasoning behavior from standard text-concatenation-based synthesis. Across nine downstream datasets spanning math, science QA, code generation, GAIA, and multi-agent database diagnosis, Parallel-Synthesis matches or outperforms text-based synthesis on seven datasets and remains close on the other two. It also reduces time-to-first-token by 2.5x-11x, suggesting that direct cache-based synthesis is a promising interface for more native and efficient synthesis over parallel agent branches.

  • 8 authors
·
Jun 11

Zero2Repo: Can Coding Agents Build Repositories from Scratch?

Coding agents are increasingly asked to build software rather than patch it, yet benchmarks for from-scratch repository construction are mostly limited to a single language and depend on manually curated tasks. We introduce Zero2Repo, a benchmark in which an agent receives a product requirements document, an interface contract, and an empty workspace, and must deliver a complete repository in the project's native ecosystem. Tasks are produced by a language-agnostic authoring pipeline that converts real, version-pinned open-source projects into behavioral specifications, reproducible environments, and hidden acceptance tests. Each task is validated by execution: a reference implementation derived from the upstream project must pass, and adversarial validation must show that the tests reject incorrect implementations. Evaluation runs production coding agents in isolated containers, withholds the acceptance tests until an explicit submission, and assigns a binary reward only when every test passes, with no LLM judge. The pipeline and harness make no language-specific assumptions and apply to mainstream programming ecosystems; the current release contains Python, TypeScript, Go, and C++ tasks. Even on 11 tasks drawn from repositories that frontier models have very likely seen during training, the strongest agent solves only 10, and every failing submission passes 90-99% of the hidden tests; for the two strongest agents, 67-100% of failed tests trace to a single omission or a low-frequency rule stated in the specification rather than to a missing subsystem, so each failure is a concrete target for improvement.

  • 26 authors
·
Sep 30

AOHP: An Open-Source OS-Level Agent Harness for Personalized, Efficient and Secure Interaction

AI agents are driving a new software paradigm, with the ability to autonomously call tools, extract information, manage memory, and complete tasks that span applications and data sources. Most existing end-user operating systems, however, are designed for application-centric workflows and offer little native support for AI agents. This mismatch limits the wider adoption of agents and leads to execution overhead and safety risks when running agents on conventional systems. While the concept of agent-native operating systems is emerging, the research community lacks an open testbed to explore the architectural primitives desired for agent-mediated interaction. We present AOHP (Android Open Harness Project), an OS-level agent harness built on the Android Open Source Project (AOSP). The core design principle of AOHP is to treat agents as first-class OS actors, enabling adaptive user interfaces and agent-friendly runtime environments. AOHP preserves the mature Android software and hardware ecosystem while introducing three agent-oriented system mechanisms: personalized service composition, efficient agent interfaces, and secure information flow. Based on preliminary experiments on challenging tasks covering key capabilities of OS agents, AOHP shows clear advantages in task completion (+21.12% completion rate), execution cost (-51.55% token cost), and security-policy compliance.

Agent Primitives: Reusable Latent Building Blocks for Multi-Agent Systems

While existing multi-agent systems (MAS) can handle complex problems by enabling collaboration among multiple agents, they are often highly task-specific, relying on manually crafted agent roles and interaction prompts, which leads to increased architectural complexity and limited reusability across tasks. Moreover, most MAS communicate primarily through natural language, making them vulnerable to error accumulation and instability in long-context, multi-stage interactions within internal agent histories. In this work, we propose Agent Primitives, a set of reusable latent building blocks for LLM-based MAS. Inspired by neural network design, where complex models are built from reusable components, we observe that many existing MAS architectures can be decomposed into a small number of recurring internal computation patterns. Based on this observation, we instantiate three primitives: Review, Voting and Selection, and Planning and Execution. All primitives communicate internally via key-value (KV) cache, which improves both robustness and efficiency by mitigating information degradation across multi-stage interactions. To enable automatic system construction, an Organizer agent selects and composes primitives for each query, guided by a lightweight knowledge pool of previously successful configurations, forming a primitive-based MAS. Experiments show that primitives-based MAS improve average accuracy by 12.0-16.5\% over single-agent baselines, reduce token usage and inference latency by approximately 3times-4times compared to text-based MAS, while incurring only 1.3times-1.6times overhead relative to single-agent inference and providing more stable performance across model backbones.

  • 5 authors
·
Feb 3 2

Agent-Environment Alignment via Automated Interface Generation

Large language model (LLM) agents have shown impressive reasoning capabilities in interactive decision-making tasks. These agents interact with environment through intermediate interfaces, such as predefined action spaces and interaction rules, which mediate the perception and action. However, mismatches often happen between the internal expectations of the agent regarding the influence of its issued actions and the actual state transitions in the environment, a phenomenon referred to as agent-environment misalignment. While prior work has invested substantially in improving agent strategies and environment design, the critical role of the interface still remains underexplored. In this work, we empirically demonstrate that agent-environment misalignment poses a significant bottleneck to agent performance. To mitigate this issue, we propose ALIGN, an Auto-Aligned Interface Generation framework that alleviates the misalignment by enriching the interface. Specifically, the ALIGN-generated interface enhances both the static information of the environment and the step-wise observations returned to the agent. Implemented as a lightweight wrapper, this interface achieves the alignment without modifying either the agent logic or the environment code. Experiments across multiple domains including embodied tasks, web navigation and tool-use, show consistent performance improvements, with up to a 45.67\% success rate improvement observed in ALFWorld. Meanwhile, ALIGN-generated interface can generalize across different agent architectures and LLM backbones without interface regeneration. Code and experimental results are available at https://github.com/THUNLP-MT/ALIGN.

  • 5 authors
·
May 27, 2025

Build the web for agents, not agents for the web

Recent advancements in Large Language Models (LLMs) and multimodal counterparts have spurred significant interest in developing web agents -- AI systems capable of autonomously navigating and completing tasks within web environments. While holding tremendous promise for automating complex web interactions, current approaches face substantial challenges due to the fundamental mismatch between human-designed interfaces and LLM capabilities. Current methods struggle with the inherent complexity of web inputs, whether processing massive DOM trees, relying on screenshots augmented with additional information, or bypassing the user interface entirely through API interactions. This position paper advocates for a paradigm shift in web agent research: rather than forcing web agents to adapt to interfaces designed for humans, we should develop a new interaction paradigm specifically optimized for agentic capabilities. To this end, we introduce the concept of an Agentic Web Interface (AWI), an interface specifically designed for agents to navigate a website. We establish six guiding principles for AWI design, emphasizing safety, efficiency, and standardization, to account for the interests of all primary stakeholders. This reframing aims to overcome fundamental limitations of existing interfaces, paving the way for more efficient, reliable, and transparent web agent design, which will be a collaborative effort involving the broader ML community.

  • 4 authors
·
Jun 12, 2025 2

AgentScope 1.0: A Developer-Centric Framework for Building Agentic Applications

Driven by rapid advancements of Large Language Models (LLMs), agents are empowered to combine intrinsic knowledge with dynamic tool use, greatly enhancing their capacity to address real-world tasks. In line with such an evolution, AgentScope introduces major improvements in a new version (1.0), towards comprehensively supporting flexible and efficient tool-based agent-environment interactions for building agentic applications. Specifically, we abstract foundational components essential for agentic applications and provide unified interfaces and extensible modules, enabling developers to easily leverage the latest progress, such as new models and MCPs. Furthermore, we ground agent behaviors in the ReAct paradigm and offer advanced agent-level infrastructure based on a systematic asynchronous design, which enriches both human-agent and agent-agent interaction patterns while improving execution efficiency. Building on this foundation, we integrate several built-in agents tailored to specific practical scenarios. AgentScope also includes robust engineering support for developer-friendly experiences. We provide a scalable evaluation module with a visual studio interface, making the development of long-trajectory agentic applications more manageable and easier to trace. In addition, AgentScope offers a runtime sandbox to ensure safe agent execution and facilitates rapid deployment in production environments. With these enhancements, AgentScope provides a practical foundation for building scalable, adaptive, and effective agentic applications.

  • 23 authors
·
Aug 22, 2025 4

AgentClick: A Skill-Based Human-in-the-Loop Review Layer for Terminal AI Agents

Recent autonomous AI agents such as Codex, and Claude Code have made it increasingly practical for users to delegate complex tasks, including writing emails, executing code, issuing shell commands, and carrying out multi-step plans. However, despite these capabilities, human-agent interaction still largely happens through terminal interfaces or remote text-based channels such as Discord. These interaction modes are often inefficient and unfriendly: long text outputs are difficult to read and review, proposed actions lack clear structure and visual context, and users must express feedback by typing detailed corrections, which is cumbersome and often discourages effective collaboration. As a result, non-expert users in particular face a high barrier to working productively with agents. To address this gap, we present AgentClick, an interactive review layer for terminal-based agents. AgentClick is implemented as a localhost npm server paired with a skill-based plugin that connects the running agent to a browser interface, allowing users to supervise and collaborate with agents through a structured web UI rather than raw terminal text alone. The system supports a range of human-in-the-loop workflows, including email drafting and revision, plan review and modification, memory management, trajectory inspection and visualization, and error localization during agent execution. It also turns code generation and execution into a reviewable process, enabling users to inspect and intervene before consequential actions are taken. In addition, AgentClick supports persistent preference capture through editable memory and remote access over HTTP, allowing users to review agents running on servers from their personal devices. Our goal is to lower the barrier for non-expert users and improve the efficiency and quality of human-agent co-work.

  • 3 authors
·
Apr 14

Qwen-CUA: Native Computer Use for (almost) Everything

Native computer use offers a general interface for agents to operate almost any software available to people, but requires long-horizon state tracking, large-scale interactive experience, and learning from sparse yet verifiable outcomes. We introduce Qwen-CUA, a native computer-use agent with a 397B-A17B Qwen mixture-of-experts backbone. It observes only screenshots and acts through keyboard and mouse events, without DOM trees, accessibility metadata, or task-specific APIs. Its scaffold maintains up to 20 active screenshots and folds older visual history in fixed-size blocks to retain recent evidence while preserving reusable prompt prefixes. For training, we build a cloud rollout fleet with access to nearly 100,000 vCPUs and tens of thousands of concurrent environments, construct approximately 40,000 verifiable tasks, and collect personalized long-horizon workflows across everyday and professional software. We optimize complete trajectories with verifiable rewards and trajectory slicing, while iterative training runs refresh supervised data and recalibrate reinforcement-learning tasks. Across eight benchmarks, Qwen-CUA outperforms Qwen3.7 and remains competitive with leading proprietary systems, reaching 86.2 on OSWorld-Verified and 18.5/48.4 binary/partial completion on OSWorld 2.0. Scaling the same recipe to a model with over one trillion parameters yields Qwen-CUA-Max, improving these scores to 87.6 and 21.2/53.3. Qwen-CUA also reduces RedTeamCUA attack success from 36.6 to 16.4 relative to Qwen3.7. Efficiency analyses, a browser deployment, and Bash-augmented experiments further characterize practical behavior. These results establish native computer use as a broadly capable agent foundation and highlight scalable verifiable interaction and hybrid tool use as key directions.

  • 46 authors
·
Aug 3

AgentCPM-GUI: Building Mobile-Use Agents with Reinforcement Fine-Tuning

The recent progress of large language model agents has opened new possibilities for automating tasks through graphical user interfaces (GUIs), especially in mobile environments where intelligent interaction can greatly enhance usability. However, practical deployment of such agents remains constrained by several key challenges. Existing training data is often noisy and lack semantic diversity, which hinders the learning of precise grounding and planning. Models trained purely by imitation tend to overfit to seen interface patterns and fail to generalize in unfamiliar scenarios. Moreover, most prior work focuses on English interfaces while overlooks the growing diversity of non-English applications such as those in the Chinese mobile ecosystem. In this work, we present AgentCPM-GUI, an 8B-parameter GUI agent built for robust and efficient on-device GUI interaction. Our training pipeline includes grounding-aware pre-training to enhance perception, supervised fine-tuning on high-quality Chinese and English trajectories to imitate human-like actions, and reinforcement fine-tuning with GRPO to improve reasoning capability. We also introduce a compact action space that reduces output length and supports low-latency execution on mobile devices. AgentCPM-GUI achieves state-of-the-art performance on five public benchmarks and a new Chinese GUI benchmark called CAGUI, reaching 96.9% Type-Match and 91.3% Exact-Match. To facilitate reproducibility and further research, we publicly release all code, model checkpoint, and evaluation data.

  • 25 authors
·
Jun 2, 2025

AgentOS: From Application Silos to a Natural Language-Driven Data Ecosystem

The rapid emergence of open-source, locally hosted intelligent agents marks a critical inflection point in human-computer interaction. Systems such as OpenClaw demonstrate that Large Language Model (LLM)-based agents can autonomously operate local computing environments, orchestrate workflows, and integrate external tools. However, within the current paradigm, these agents remain conventional applications running on legacy operating systems originally designed for Graphical User Interfaces (GUIs) or Command Line Interfaces (CLIs). This architectural mismatch leads to fragmented interaction models, poorly structured permission management (often described as "Shadow AI"), and severe context fragmentation. This paper proposes a new paradigm: a Personal Agent Operating System (AgentOS). In AgentOS, traditional GUI desktops are replaced by a Natural User Interface (NUI) centered on a unified natural language or voice portal. The system core becomes an Agent Kernel that interprets user intent, decomposes tasks, and coordinates multiple agents, while traditional applications evolve into modular Skills-as-Modules enabling users to compose software through natural language rules. We argue that realizing AgentOS fundamentally becomes a Knowledge Discovery and Data Mining (KDD) problem. The Agent Kernel must operate as a real-time engine for intent mining and knowledge discovery. Viewed through this lens, the operating system becomes a continuous data mining pipeline involving sequential pattern mining for workflow automation, recommender systems for skill retrieval, and dynamically evolving personal knowledge graphs. These challenges define a new research agenda for the KDD community in building the next generation of intelligent computing systems.

  • 8 authors
·
Mar 10

daVinci-Dev: Agent-native Mid-training for Software Engineering

Recently, the frontier of Large Language Model (LLM) capabilities has shifted from single-turn code generation to agentic software engineering-a paradigm where models autonomously navigate, edit, and test complex repositories. While post-training methods have become the de facto approach for code agents, **agentic mid-training**-mid-training (MT) on large-scale data that mirrors authentic agentic workflows-remains critically underexplored due to substantial resource requirements, despite offering a more scalable path to instilling foundational agentic behaviors than relying solely on expensive reinforcement learning. A central challenge in realizing effective agentic mid-training is the distribution mismatch between static training data and the dynamic, feedback-rich environment of real development. To address this, we present a systematic study of agentic mid-training, establishing both the data synthesis principles and training methodology for effective agent development at scale. Central to our approach is **agent-native data**-supervision comprising two complementary types of trajectories: **contextually-native trajectories** that preserve the complete information flow an agent experiences, offering broad coverage and diversity; and **environmentally-native trajectories** collected from executable repositories where observations stem from actual tool invocations and test executions, providing depth and interaction authenticity. We verify the model's agentic capabilities on `SWE-Bench Verified`. We demonstrate our superiority over the previous open software engineering mid-training recipe `Kimi-Dev` under two post-training settings with an aligned base model and agentic scaffold, while using less than half mid-training tokens (73.1B). Besides relative advantage, our best performing 32B and 72B models achieve **56.1%** and **58.5%** resolution rates, respectively, which are ...

GAIR SII - GAIR
·
Jan 26 5

The Last Human-Written Paper: Agent-Native Research Artifacts

Scientific publication compresses a branching, iterative research process into a linear narrative, discarding the majority of what was discovered along the way. This compilation imposes two structural costs: a Storytelling Tax, where failed experiments, rejected hypotheses, and the branching exploration process are discarded to fit a linear narrative; and an Engineering Tax, where the gap between reviewer-sufficient prose and agent-sufficient specification leaves critical implementation details unwritten. Tolerable for human readers, these costs become critical when AI agents must understand, reproduce, and extend published work. We introduce the Agent-Native Research Artifact (ARA), a protocol that replaces the narrative paper with a machine-executable research package structured around four layers: scientific logic, executable code with full specifications, an exploration graph that preserves the failures compilation discards, and evidence grounding every claim in raw outputs. Three mechanisms support the ecosystem: a Live Research Manager that captures decisions and dead ends during ordinary development; an ARA Compiler that translates legacy PDFs and repos into ARAs; and an ARA-native review system that automates objective checks so human reviewers can focus on significance, novelty, and taste. On PaperBench and RE-Bench, ARA raises question-answering accuracy from 72.4% to 93.7% and reproduction success from 57.4% to 64.4%. On RE-Bench's five open-ended extension tasks, preserved failure traces in ARA accelerate progress, but can also constrain a capable agent from stepping outside the prior-run box depending on the agent's capabilities.

LUMOS: A Semantic Operating-System Layer for Accessibility-Grounded AI Agents

Current operating systems expose interfaces optimized for human users but not for AI agents. Humans benefit from pixels, icons, windows, visual grouping, mouse movement, and keyboard shortcuts; AI agents instead need compact semantic state, grounded actions, and reliable feedback. As a result, many computer-use agents are forced to interpret screenshots, OCR output, and visual crops, introducing high token costs, visual ambiguity, latency, and coordinate uncertainty. This paper introduces LUMOS (Language Model Unified Machine-Readable Operating-System Semantics), a semantic interaction layer between AI agents and operating systems. LUMOS converts native accessibility metadata and browser UI structures into machine readable semantic blueprints with stable identifiers, roles, names, values, bounds, and action affordances. It also supports live semantic pointer grounding by querying the UI element under or near the cursor through operating-system automation APIs. An LLM then acts through an accessibility grounded observe act loop using constrained visible-UI primitives rather than application-specific scripts. LUMOS does not claim to replace visual agents; instead, it reduces dependence on screenshots when operating systems already provide semantic structure. These results suggest a path toward AI-native operating systems and machine-readable interaction layers.

UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning

The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have shown promise by unifying perception, reasoning, action, and memory through end-to-end learning, open problems remain in data scalability, multi-turn reinforcement learning (RL), the limitations of GUI-only operation, and environment stability. In this technical report, we present UI-TARS-2, a native GUI-centered agent model that addresses these challenges through a systematic training methodology: a data flywheel for scalable data generation, a stabilized multi-turn RL framework, a hybrid GUI environment that integrates file systems and terminals, and a unified sandbox platform for large-scale rollouts. Empirical evaluation demonstrates that UI-TARS-2 achieves significant improvements over its predecessor UI-TARS-1.5. On GUI benchmarks, it reaches 88.2 on Online-Mind2Web, 47.5 on OSWorld, 50.6 on WindowsAgentArena, and 73.3 on AndroidWorld, outperforming strong baselines such as Claude and OpenAI agents. In game environments, it attains a mean normalized score of 59.8 across a 15-game suite-roughly 60% of human-level performance-and remains competitive with frontier proprietary models (e.g., OpenAI o3) on LMGame-Bench. Additionally, the model can generalize to long-horizon information-seeking tasks and software engineering benchmarks, highlighting its robustness across diverse agent tasks. Detailed analyses of training dynamics further provide insights into achieving stability and efficiency in large-scale agent RL. These results underscore UI-TARS-2's potential to advance the state of GUI agents and exhibit strong generalization to real-world interactive scenarios.

ByteDance-Seed ByteDance Seed
·
Sep 2, 2025 5

Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System

Autonomous agents powered by multimodal large language models have been developed to facilitate task execution on mobile devices. However, prior work has predominantly focused on atomic tasks -- such as shot-chain execution tasks and single-screen grounding tasks -- while overlooking the generalization to compositional tasks, which are indispensable for real-world applications. This work introduces UI-NEXUS, a comprehensive benchmark designed to evaluate mobile agents on three categories of compositional operations: Simple Concatenation, Context Transition, and Deep Dive. UI-NEXUS supports interactive evaluation in 20 fully controllable local utility app environments, as well as 30 online Chinese and English service apps. It comprises 100 interactive task templates with an average optimal step count of 14.05. Experimental results across a range of mobile agents with agentic workflow or agent-as-a-model show that UI-NEXUS presents significant challenges. Specifically, existing agents generally struggle to balance performance and efficiency, exhibiting representative failure modes such as under-execution, over-execution, and attention drift, causing visible atomic-to-compositional generalization gap. Inspired by these findings, we propose AGENT-NEXUS, a lightweight and efficient scheduling system to tackle compositional mobile tasks. AGENT-NEXUS extrapolates the abilities of existing mobile agents by dynamically decomposing long-horizon tasks to a series of self-contained atomic subtasks. AGENT-NEXUS achieves 24% to 40% task success rate improvement for existing mobile agents on compositional operation tasks within the UI-NEXUS benchmark without significantly sacrificing inference overhead. The demo video, dataset, and code are available on the project page at https://ui-nexus.github.io.

  • 6 authors
·
Jun 10, 2025

Agent Data Protocol: Unifying Datasets for Diverse, Effective Fine-tuning of LLM Agents

Public research results on large-scale supervised finetuning of AI agents remain relatively rare, since the collection of agent training data presents unique challenges. In this work, we argue that the bottleneck is not a lack of underlying data sources, but that a large variety of data is fragmented across heterogeneous formats, tools, and interfaces. To this end, we introduce the agent data protocol (ADP), a light-weight representation language that serves as an "interlingua" between agent datasets in diverse formats and unified agent training pipelines downstream. The design of ADP is expressive enough to capture a large variety of tasks, including API/tool use, browsing, coding, software engineering, and general agentic workflows, while remaining simple to parse and train on without engineering at a per-dataset level. In experiments, we unified a broad collection of 13 existing agent training datasets into ADP format, and converted the standardized ADP data into training-ready formats for multiple agent frameworks. We performed SFT on these data, and demonstrated an average performance gain of ~20% over corresponding base models, and delivers state-of-the-art or near-SOTA performance on standard coding, browsing, tool use, and research benchmarks, without domain-specific tuning. All code and data are released publicly, in the hope that ADP could help lower the barrier to standardized, scalable, and reproducible agent training.

  • 21 authors
·
Oct 28, 2025 1

LLM as OS, Agents as Apps: Envisioning AIOS, Agents and the AIOS-Agent Ecosystem

This paper envisions a revolutionary AIOS-Agent ecosystem, where Large Language Model (LLM) serves as the (Artificial) Intelligent Operating System (IOS, or AIOS)--an operating system "with soul". Upon this foundation, a diverse range of LLM-based AI Agent Applications (Agents, or AAPs) are developed, enriching the AIOS-Agent ecosystem and signaling a paradigm shift from the traditional OS-APP ecosystem. We envision that LLM's impact will not be limited to the AI application level, instead, it will in turn revolutionize the design and implementation of computer system, architecture, software, and programming language, featured by several main concepts: LLM as OS (system-level), Agents as Applications (application-level), Natural Language as Programming Interface (user-level), and Tools as Devices/Libraries (hardware/middleware-level). We begin by introducing the architecture of traditional OS. Then we formalize a conceptual framework for AIOS through "LLM as OS (LLMOS)", drawing analogies between AIOS and traditional OS: LLM is likened to OS kernel, context window to memory, external storage to file system, hardware tools to peripheral devices, software tools to programming libraries, and user prompts to user commands. Subsequently, we introduce the new AIOS-Agent Ecosystem, where users can easily program Agent Applications (AAPs) using natural language, democratizing the development of software, which is different from the traditional OS-APP ecosystem. Following this, we explore the diverse scope of Agent Applications. We delve into both single-agent and multi-agent systems, as well as human-agent interaction. Lastly, drawing on the insights from traditional OS-APP ecosystem, we propose a roadmap for the evolution of the AIOS-Agent ecosystem. This roadmap is designed to guide the future research and development, suggesting systematic progresses of AIOS and its Agent applications.

  • 6 authors
·
Dec 6, 2023

You Only Look at Screens: Multimodal Chain-of-Action Agents

Autonomous user interface (UI) agents aim to facilitate task automation by interacting with the user interface without manual intervention. Recent studies have investigated eliciting the capabilities of large language models (LLMs) for effective engagement in diverse environments. To align with the input-output requirement of LLMs, existing approaches are developed under a sandbox setting where they rely on external tools and application-specific APIs to parse the environment into textual elements and interpret the predicted actions. Consequently, those approaches often grapple with inference inefficiency and error propagation risks. To mitigate the challenges, we introduce Auto-UI, a multimodal solution that directly interacts with the interface, bypassing the need for environment parsing or reliance on application-dependent APIs. Moreover, we propose a chain-of-action technique -- leveraging a series of intermediate previous action histories and future action plans -- to help the agent decide what action to execute. We evaluate our approach on a new device-control benchmark AITW with 30K unique instructions, spanning multi-step tasks such as application operation, web searching, and web shopping. Experimental results show that Auto-UI achieves state-of-the-art performance with an action type prediction accuracy of 90% and an overall action success rate of 74%. Code is publicly available at https://github.com/cooelf/Auto-UI.

  • 2 authors
·
Sep 20, 2023

Learning API Functionality from In-Context Demonstrations for Tool-based Agents

Digital tool-based agents, powered by Large Language Models (LLMs), that invoke external Application Programming Interfaces (APIs) often rely on documentation to understand API functionality. However, such documentation is frequently missing, outdated, privatized, or inconsistent-hindering the development of reliable, general-purpose agents. In this work, we propose a new research direction: learning of API functionality directly from in-context demonstrations. This task is a new paradigm applicable in scenarios without documentation. Using API benchmarks, we collect demonstrations from both expert agents and from self-exploration. To understand what information demonstrations must convey for successful task completion, we extensively study how the number of demonstrations and the use of LLM-generated summaries and evaluations affect the task success rate of the API-based agent. Our experiments across 3 datasets and 6 models show that learning functionality from in-context demonstrations remains a non-trivial challenge, even for state-of-the-art LLMs. We find that providing explicit function calls and natural language critiques significantly improves the agent's task success rate due to more accurate parameter filling. We analyze failure modes, identify sources of error, and highlight key open challenges for future work in documentation-free, self-improving, API-based agents.

  • 3 authors
·
Nov 11, 2025

UI-MOPD: Multi-Platform On-Policy Distillation for Continual GUI Agent Learning

Recent advances in multimodal foundation models and agent systems have driven GUI agents from single-platform task execution toward cross-platform interaction. However, building multi-platform GUI agents remains challenging. On one hand, high-quality and executable cross-platform interaction trajectories are still scarce, and existing data often suffer from limited platform coverage. On the other hand, different platforms exhibit distinct interaction conventions, making joint or continual training prone to behavioral pattern mixing, platform-specific capability degradation, and catastrophic forgetting. To address these challenges, we construct Uni-GUI, a high-quality cross-platform GUI interaction dataset, and propose UI-MOPD, the first method that incorporates multi-teacher on-policy distillation into continual learning for GUI agents. UI-MOPD dynamically selects a platform-specific teacher according to the current environment and transfers platform-specific behavioral priors to a shared policy through platform-conditioned distillation, enabling adaptation to new platforms while preserving capabilities on existing ones. Experiments on OSWorld and MobileWorld show that UI-MOPD achieves task success rates of 38.2% and 12.0%, respectively, demonstrating its effectiveness in balancing cross-platform capability retention and new-platform adaptation. Project page: https://elispectre.github.io/UI-MOPD/.

  • 11 authors
·
Jul 4 2

Learning CLI Agents with Structured Action Credit under Selective Observation

Command line interface (CLI) agents are emerging as a practical paradigm for agent-computer interaction over evolving filesystems, executable command line programs, and online execution feedback. Recent work has used reinforcement learning (RL) to learn these interaction abilities from verifiable task feedback, yet few methods exploit the native structured attributes of CLI actions as learning signals. Beyond this underused action structure, CLI learning also couples two bottlenecks for coding agents. First, the agent must identify task-relevant evidence in a large codebase from partial observations. Second, sparse terminal rewards must be assigned to the actions that shape a long multi-turn trajectory. We study these bottlenecks through shell-driven information extraction and file editing tasks. For selective observation, we introduce σ-Reveal, an inference-time mechanism that selects token-budgeted context for the same CLI. For credit assignment, we propose Action Advantage Assignment (A^3), a native agentic RL method that preserves the algorithmic complexity of standard agentic RL. A^3 constructs turn-level advantages from episode-level relative feedback, abstract syntax tree (AST) based action sub-chain residuals, and tree-level trajectory margins. To further evaluate this problem setting, we construct ShellOps, a verifiable dataset suite covering CLI tasks in repository environments.

  • 2 authors
·
May 7

A Declarative Language for Building And Orchestrating LLM-Powered Agent Workflows

Building deployment-ready LLM agents requires complex orchestration of tools, data sources, and control flow logic, yet existing systems tightly couple agent logic to specific programming languages and deployment models. We present a declarative system that separates agent workflow specification from implementation, enabling the same pipeline definition to execute across multiple backend languages (Java, Python, Go) and deployment environments (cloud-native, on-premises). Our key insight is that most agent workflows consist of common patterns -- data serialization, filtering, RAG retrieval, API orchestration -- that can be expressed through a unified DSL rather than imperative code. This approach transforms agent development from application programming to configuration, where adding new tools or fine-tuning agent behaviors requires only pipeline specification changes, not code deployment. Our system natively supports A/B testing of agent strategies, allowing multiple pipeline variants to run on the same backend infrastructure with automatic metric collection and comparison. We evaluate our approach on real-world e-commerce workflows at PayPal, processing millions of daily interactions. Our results demonstrate 60% reduction in development time, and 3x improvement in deployment velocity compared to imperative implementations. The language's declarative approach enables non-engineers to modify agent behaviors safely, while maintaining sub-100ms orchestration overhead. We show that complex workflows involving product search, personalization, and cart management can be expressed in under 50 lines of DSL compared to 500+ lines of imperative code.

  • 1 authors
·
Dec 21, 2025

AutoGUI-v2: A Comprehensive Multi-Modal GUI Functionality Understanding Benchmark

Autonomous agents capable of navigating Graphical User Interfaces (GUIs) hold the potential to revolutionize digital productivity. However, achieving true digital autonomy extends beyond reactive element matching; it necessitates a predictive mental model of interface dynamics and the ability to foresee the "digital world state" resulting from interactions. Despite the perceptual capabilities of modern Vision-Language Models (VLMs), existing benchmarks remain bifurcated (focusing either on black-box task completion or static, shallow grounding), thereby failing to assess whether agents truly comprehend the implicit functionality and transition logic of GUIs. To bridge this gap, we introduce AutoGUI-v2, a comprehensive benchmark designed to evaluate deep GUI functionality understanding and interaction outcome prediction. We construct the benchmark using a novel VLM-human collaborative pipeline that recursively parses multi-platform screenshots into hierarchical functional regions to generate diverse evaluation tasks. Providing 2,753 tasks across six operating systems, AutoGUI-v2 rigorously tests agents on region and element-level semantics, grounding, and dynamic state prediction. Our evaluation reveals a striking dichotomy in VLMs: while open-source models fine-tuned on agent data (e.g., Qwen3-VL) excel at functional grounding, commercial models (e.g., Gemini-2.5-Pro-Thinking) dominate in functionality captioning. Crucially, all models struggle with complex interaction logic of uncommon actions, highlighting that deep functional understanding remains a significant hurdle. By systematically measuring these foundational capabilities, AutoGUI-v2 offers a new lens for advancing the next generation of GUI agents.

  • 7 authors
·
Apr 26 2

Are We Ready For An Agent-Native Memory System?

Memory for large language model (LLM) agents has rapidly evolved from simple retrieval-augmented mechanisms into a data management system that supports persistent information storage, retrieval, update, consolidation, and dynamic lifecycle governance throughout agent execution. Despite this evolution, existing evaluations still benchmark agent memory mainly through end-to-end task success metrics (e.g., F1, BLEU), while treating the underlying system as a monolithic black box. As a result, critical system-level concerns, including operational costs, architectural trade-offs across memory modules, and robustness under dynamic knowledge updates, remain insufficiently explored. In this paper, we present a systematic experimental study of agent memory from a data management perspective. We propose an analytical framework that decomposes agent memory into four core modules: memory representation and storage, extraction, retrieval and routing, and maintenance. Under this framework, we evaluate 12 representative memory systems and two reference baselines across five benchmark workloads spanning 11 datasets. Our extensive end-to-end evaluation shows that no single architecture dominates across all scenarios; instead, effectiveness depends heavily on how well the memory structure aligns with the workload bottleneck. Furthermore, through fine-grained ablation studies, we quantify their individual effects on representation fidelity, retrieval precision, update correctness, and long-horizon stability. Finally, we reveal cost-performance trade-offs under realistic workloads, showing localized maintenance is more cost-efficient than global reorganization. Based on these findings, we identify promising directions towards building truly agent-native memory systems. The code is publicly available at https://github.com/OpenDataBox/MemoryData.

Internet of Agents: Weaving a Web of Heterogeneous Agents for Collaborative Intelligence

The rapid advancement of large language models (LLMs) has paved the way for the development of highly capable autonomous agents. However, existing multi-agent frameworks often struggle with integrating diverse capable third-party agents due to reliance on agents defined within their own ecosystems. They also face challenges in simulating distributed environments, as most frameworks are limited to single-device setups. Furthermore, these frameworks often rely on hard-coded communication pipelines, limiting their adaptability to dynamic task requirements. Inspired by the concept of the Internet, we propose the Internet of Agents (IoA), a novel framework that addresses these limitations by providing a flexible and scalable platform for LLM-based multi-agent collaboration. IoA introduces an agent integration protocol, an instant-messaging-like architecture design, and dynamic mechanisms for agent teaming and conversation flow control. Through extensive experiments on general assistant tasks, embodied AI tasks, and retrieval-augmented generation benchmarks, we demonstrate that IoA consistently outperforms state-of-the-art baselines, showcasing its ability to facilitate effective collaboration among heterogeneous agents. IoA represents a step towards linking diverse agents in an Internet-like environment, where agents can seamlessly collaborate to achieve greater intelligence and capabilities. Our codebase has been released at https://github.com/OpenBMB/IoA.

  • 10 authors
·
Jul 9, 2024 4

STEM Agent: A Self-Adapting, Tool-Enabled, Extensible Architecture for Multi-Protocol AI Agent Systems

Current AI agent frameworks commit early to a single interaction protocol, a fixed tool integration strategy, and static user models, limiting their deployment across diverse interaction paradigms. To address these constraints, we introduce STEM Agent (Self-adapting, Tool-enabled, Extensible, Multi-agent), a modular architecture inspired by biological pluripotency in which an undifferentiated agent core differentiates into specialized protocol handlers, tool bindings, and memory subsystems that compose into a fully functioning AI system. The framework unifies five interoperability protocols (A2A, AG-UI, A2UI, UCP, and AP2) behind a single gateway, introduces a Caller Profiler that continuously learns user preferences across more than twenty behavioral dimensions, externalizes all domain capabilities through the Model Context Protocol (MCP), and implements a biologically inspired skills acquisition system in which recurring interaction patterns crystallize into reusable agent skills through a maturation lifecycle analogous to cell differentiation. Complementing these capabilities, the memory system incorporates consolidation mechanisms, including episodic pruning, semantic deduplication, and pattern extraction, designed for sub-linear growth under sustained interaction. A comprehensive 413-test suite validates protocol handler behavior and component integration across all five architectural layers, completing in under three seconds.

  • 2 authors
·
Mar 22 1

AgentBay: A Hybrid Interaction Sandbox for Seamless Human-AI Intervention in Agentic Systems

The rapid advancement of Large Language Models (LLMs) is catalyzing a shift towards autonomous AI Agents capable of executing complex, multi-step tasks. However, these agents remain brittle when faced with real-world exceptions, making Human-in-the-Loop (HITL) supervision essential for mission-critical applications. In this paper, we present AgentBay, a novel sandbox service designed from the ground up for hybrid interaction. AgentBay provides secure, isolated execution environments spanning Windows, Linux, Android, Web Browsers, and Code interpreters. Its core contribution is a unified session accessible via a hybrid control interface: An AI agent can interact programmatically via mainstream interfaces (MCP, Open Source SDK), while a human operator can, at any moment, seamlessly take over full manual control. This seamless intervention is enabled by Adaptive Streaming Protocol (ASP). Unlike traditional VNC/RDP, ASP is specifically engineered for this hybrid use case, delivering an ultra-low-latency, smoother user experience that remains resilient even in weak network environments. It achieves this by dynamically blending command-based and video-based streaming, adapting its encoding strategy based on network conditions and the current controller (AI or human). Our evaluation demonstrates strong results in security, performance, and task completion rates. In a benchmark of complex tasks, the AgentBay (Agent + Human) model achieved more than 48% success rate improvement. Furthermore, our ASP protocol reduces bandwidth consumption by up to 50% compared to standard RDP, and in end-to-end latency with around 5% reduction, especially under poor network conditions. We posit that AgentBay provides a foundational primitive for building the next generation of reliable, human-supervised autonomous systems.

  • 31 authors
·
Dec 3, 2025

MAI-UI Technical Report: Real-World Centric Foundation GUI Agents

The development of GUI agents could revolutionize the next generation of human-computer interaction. Motivated by this vision, we present MAI-UI, a family of foundation GUI agents spanning the full spectrum of sizes, including 2B, 8B, 32B, and 235B-A22B variants. We identify four key challenges to realistic deployment: the lack of native agent-user interaction, the limits of UI-only operation, the absence of a practical deployment architecture, and brittleness in dynamic environments. MAI-UI addresses these issues with a unified methodology: a self-evolving data pipeline that expands the navigation data to include user interaction and MCP tool calls, a native device-cloud collaboration system routes execution by task state, and an online RL framework with advanced optimizations to scale parallel environments and context length. MAI-UI establishes new state-of-the-art across GUI grounding and mobile navigation. On grounding benchmarks, it reaches 73.5% on ScreenSpot-Pro, 91.3% on MMBench GUI L2, 70.9% on OSWorld-G, and 49.2% on UI-Vision, surpassing Gemini-3-Pro and Seed1.8 on ScreenSpot-Pro. On mobile GUI navigation, it sets a new SOTA of 76.7% on AndroidWorld, surpassing UI-Tars-2, Gemini-2.5-Pro and Seed1.8. On MobileWorld, MAI-UI obtains 41.7% success rate, significantly outperforming end-to-end GUI models and competitive with Gemini-3-Pro based agentic frameworks. Our online RL experiments show significant gains from scaling parallel environments from 32 to 512 (+5.2 points) and increasing environment step budget from 15 to 50 (+4.3 points). Finally, the native device-cloud collaboration system improves on-device performance by 33%, reduces cloud model calls by over 40%, and preserves user privacy.

AlibabaTongyiLab TongyiLab
·
Dec 26, 2025 2

RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents

Computer-use agents (CUAs) have advanced along two separate lines: graphical interaction and software development through code and the command line. Real digital work requires both, interleaved rather than stacked end to end. We study hybrid CUAs that autonomously decide when to explore an interface, implement software, and run and visually verify their artifacts. We introduce RecreationWorld, a five-platform framework built around recreation: given a running reference, an agent must discover its behavior and build a faithful implementation with no prescribed workflow. RecreationWorld provides reproducible environments on Ubuntu, macOS, Windows, Android, and Web, plus a unified harness with native GUI control and coding tools. The running reference serves as an oracle for hidden behavioral tests, providing execution-grounded rewards. We scale trajectory generation with high-quality open-source applications. Models trained on these trajectories improve across five out-of-distribution coding and hybrid computer-use benchmarks and more frequently verify their rendered outputs, providing evidence of transfer beyond recreation. For held-out evaluation, we introduce RecreationBench, comprising 250 diverse tasks across domains and platforms. Reference-grounded programmatic and visual assertions cover action-conditioned outcomes at multiple interaction depths; each is validated on the reference and by human reviewers before the suite is frozen for automatic scoring. GPT-6 Astra leads at 58.1% overall, but passes all programmatic tests on just 2.8% of tasks. Agents reproduce static interface structure more reliably than interactions and computed outputs, while generated applications remain smaller and more monolithic than their references. We release the benchmark, environments, and test suites.

Qwen Qwen
·
Sep 17 3

The OpenHands Software Agent SDK: A Composable and Extensible Foundation for Production Agents

Agents are now used widely in the process of software development, but building production-ready software engineering agents is a complex task. Deploying software agents effectively requires flexibility in implementation and experimentation, reliable and secure execution, and interfaces for users to interact with agents. In this paper, we present the OpenHands Software Agent SDK, a toolkit for implementing software development agents that satisfy these desiderata. This toolkit is a complete architectural redesign of the agent components of the popular OpenHands framework for software development agents, which has 64k+ GitHub stars. To achieve flexibility, we design a simple interface for implementing agents that requires only a few lines of code in the default case, but is easily extensible to more complex, full-featured agents with features such as custom tools, memory management, and more. For security and reliability, it delivers seamless local-to-remote execution portability, integrated REST/WebSocket services. For interaction with human users, it can connect directly to a variety of interfaces, such as visual workspaces (VS Code, VNC, browser), command-line interfaces, and APIs. Compared with existing SDKs from OpenAI, Claude, and Google, OpenHands uniquely integrates native sandboxed execution, lifecycle control, model-agnostic multi-LLM routing, and built-in security analysis. Empirical results on SWE-Bench Verified and GAIA benchmarks demonstrate strong performance. Put together, these elements allow the OpenHands Software Agent SDK to provide a practical foundation for prototyping, unlocking new classes of custom applications, and reliably deploying agents at scale.

  • 11 authors
·
Nov 5, 2025

Xiaomi-GUI-0 Technical Report

Graphical user interface (GUI) agents build on vision-language models to complete user tasks end-to-end in real applications through interface actions such as tapping, swiping, text entry, and navigation. However, existing GUI agents are trained and evaluated largely on offline trajectories, simulated environments, and standardized benchmarks. These differ substantially from real applications in interface layout, interaction logic, and abnormal-state distribution, and cannot faithfully characterize execution stability in real-world use, where account states, permission dialogs, payment authentication, and risk control continually reshape the state distribution and open a persistent gap between benchmark scores and real usability. To close this gap, we propose Xiaomi-GUI-0, a native multimodal GUI agent for real mobile environments, trained and evaluated within a real-device closed loop. At its core is a real-device-dominant hybrid infrastructure, where physical devices are the primary execution environment and sandboxes provide auxiliary support, so that data collection, training, rollout, and evaluation share an execution distribution close to real deployment. We construct multi-source training data spanning high-frequency head tasks, high-generalization data for long-tail intents, and capability-enhancement data for reflection and memory, and introduce an error-driven data flywheel that turns failure trajectories into corrected actions, reflective explanations, and recovery demonstrations. The model is trained through a progressive three-stage pipeline of supervised fine-tuning, step-level reinforcement learning, and agentic reinforcement learning. Evaluated on public benchmarks and our in-house RealMobile, Xiaomi-GUI-0 achieves 72.0% success on RealMobile and 78.9% on AndroidWorld, while substantially improving execution stability and abnormal-state recognition in real-world tasks.

Why do AI agents communicate in human language?

Large Language Models (LLMs) have become foundational to modern AI agent systems, enabling autonomous agents to reason and plan. In most existing systems, inter-agent communication relies primarily on natural language. While this design supports interpretability and human oversight, we argue that it introduces fundamental limitations in agent-to-agent coordination. The semantic space of natural language is structurally misaligned with the high-dimensional vector spaces in which LLMs operate, resulting in information loss and behavioral drift. Beyond surface-level inefficiencies, we highlight a deeper architectural limitation: current LLMs were not trained with the objective of supporting agentic behavior. As such, they lack mechanisms for modeling role continuity, task boundaries, and multi-agent dependencies. The standard next-token prediction paradigm fails to support the structural alignment required for robust, scalable agent coordination. Based on this, we argue that two core questions deserve careful examination: first, given that AI agents fundamentally operate in high-dimensional vector spaces, should they rely on a language system originally designed for human cognition as their communication medium? Second, should we consider developing a new model construction paradigm that builds models from the ground up to natively support structured communication, shared intentionality, and task alignment in multi-role, multi-agent environments? This paper calls for a reconsideration not only of how agents should communicate, but also of what it fundamentally means to train a model that natively supports multi-agent coordination and communication.

  • 4 authors
·
Jun 3, 2025

MOSAIC: A Unified Platform for Cross-Paradigm Comparison and Evaluation of Homogeneous and Heterogeneous Multi-Agent RL, LLM, VLM, and Human Decision-Makers

Reinforcement learning (RL), large language models (LLMs), and vision-language models (VLMs) have been widely studied in isolation. However, existing infrastructure lacks the ability to deploy agents from different decision-making paradigms within the same environment, making it difficult to study them in hybrid multi-agent settings or to compare their behaviour fairly under identical conditions. We present MOSAIC, an open-source platform that bridges this gap by incorporating a diverse set of existing reinforcement learning environments and enabling heterogeneous agents (RL policies, LLMs, VLMs, and human players) to operate within them in ad-hoc team settings with reproducible results. MOSAIC introduces three contributions. (i) An IPC-based worker protocol that wraps both native and third-party frameworks as isolated subprocess workers, each executing its native training and inference logic unmodified, communicating through a versioned inter-process protocol. (ii) An operator abstraction that forms an agent-level interface by mapping workers to agents: each operator, regardless of whether it is backed by an RL policy, an LLM, or a human, conforms to a minimal unified interface. (iii) A deterministic cross-paradigm evaluation framework offering two complementary modes: a manual mode that advances up to N concurrent operators in lock-step under shared seeds for fine-grained visual inspection of behavioural differences, and a script mode that drives automated, long-running evaluation through declarative Python scripts, for reproducible experiments. We release MOSAIC as an open, visual-first platform to facilitate reproducible cross-paradigm research across the RL, LLM, and human-in-the-loop communities.

  • 8 authors
·
Mar 1

AgentKernel: The Trust-Native Agentic Operating System

Modern AI agents routinely cross trust boundaries: they ingest untrusted content, combine it with privileged instructions, persist intermediate beliefs in long-term memory, and invoke privileged tools. This creates an attack surface in which malicious payloads can enter through model inputs and cause harmful tool actions. Yet current governance stacks remain application-level middleware that share a process trust boundary with the agents they monitor. We argue that agents need an operating-system substrate providing mandatory, non-bypassable services for identity, input mediation, memory governance, and execution control. We introduce AgentKernel, a trust-native agent operating system built around the premise that security must be a first-class design constraint. AgentKernel wraps the agent lifecycle in a mandatory enforcement boundary organized into four pillars: Identity, Perception, Cognition, and Execution. Each pillar adapts classical OS security principles to failures at the semantic plane, including delegation abuse, prompt injection, memory poisoning, and tool misuse. AgentKernel treats structural security as a capability multiplier. Kernel-managed identity supports trustworthy cross-organization collaboration; graduated perception replaces brittle single-point filters; information-flow-controlled memory improves retrieval fidelity while limiting poisoning; and semantic-to-kernel enforcement permits broader tool privileges behind a non-bypassable boundary. We position AgentKernel as the missing OS layer beneath orchestration frameworks, agent runtimes, governance platforms, and execution sandboxes, and use systematic comparison and security analysis to show how a single integrated architecture can enforce security across the full agent lifecycle.

  • 6 authors
·
Aug 28 1

Skillware: A Software Ontology and Engineering Lifecycle for Persistent Behavioral Artifacts

Agent Skills have become persistent behavioral artifacts across independent AI agent systems. They combine natural-language task specifications with metadata and optional references, scripts, assets, hooks, package manifests, tests, and companion interfaces. Existing studies explain how Skills are specified, executed, maintained, and evolved, but lack an ontology that defines these artifacts as independent software objects. This paper introduces Skillware as the software abstraction that extends software engineering to persistent Behavioral Artifacts in agent systems. A Skill Artifact specifies reusable task behavior; a Skillware Unit manages that artifact as software through an independent identity and lifecycle. A compatible Agent Host activates the unit for runtime interpretation. Three necessary conditions operationalize category membership: behavioral primacy, independent software identity, and an Agent Host execution relationship. Lifecycle Continuity records whether the same unit identity persists through update, maintenance, rollback, and removal as a separate software-grade property. Evidence combines the Agent Skills specification, a frozen corpus of 138,133 content-deduplicated SKILL.md records associated with 20,556 repository identifiers, independent empirical studies, 15 category-boundary cases, and 13 fixed-revision engineering implementations. The evidence establishes a recurring artifact envelope, separable software identities, compatible execution paths, and lifecycle engineering pressure. Skillware provides the software ontology and engineering lifecycle through which agent capabilities can become identifiable, composable, maintainable, and evolvable software artifacts.

  • 2 authors
·
Jul 20

AgentRadio: Passive Awareness for Long-Horizon Multi-Agent Collaboration

Understanding large codebases is a long-horizon task for Large Language Model (LLM) agents: answering a single question can require building and running the software, tracing execution across files, and synthesizing evidence over tens of minutes. On SWE-Atlas QnA, a benchmark of long-horizon questions over production repositories, a single Claude Code agent (Opus 4.6) resolves only 32.3% of tasks. Dividing the work among agents with clean contexts mitigates this limitation. However, the subtasks of code comprehension are interdependent. One agent's findings can rewrite another's task, so agents must coordinate during execution, not only at phase boundaries. Existing multi-agent systems support such exchange only between phases, through staged handoffs or synchronized rounds. Communication and work remain mutually exclusive. A discovery made mid-execution cannot be shared until the next boundary. We present AgentRadio, an asynchronous message-passing layer that equips coding-agent harnesses with three primitives: threads, messages, and waiting for mentions. The last runs as a background task, surfacing teammates' messages without interrupting foreground work, so each agent remains passively aware of its peers and folds new findings into its ongoing task. Under a five-phase protocol of division of labor and negotiation, four agents organized by AgentRadio resolve 62.1% of tasks, 29.8 points above a single agent and above Claude Code with the newer Opus 4.8 (57.2%). Rubric-level analysis shows the gain growing with task difficulty, consistent with mid-course correction as the underlying mechanism. Our code is available at https://github.com/Coral-Protocol/AgentRadio.

  • 7 authors
·
Jul 30

UltraCUA: A Foundation Model for Computer Use Agents with Hybrid Action

Multimodal agents for computer use rely exclusively on primitive actions (click, type, scroll) that require accurate visual grounding and lengthy execution chains, leading to cascading failures and performance bottlenecks. While other agents leverage rich programmatic interfaces (APIs, MCP servers, tools), computer-use agents (CUAs) remain isolated from these capabilities. We present UltraCUA, a foundation model that bridges this gap through hybrid action -- seamlessly integrating GUI primitives with high-level programmatic tool calls. To achieve this, our approach comprises four key components: (1) an automated pipeline that scales programmatic tools from software documentation, open-source repositories, and code generation; (2) a synthetic data engine producing over 17,000 verifiable tasks spanning real-world computer-use scenarios; (3) a large-scale high-quality hybrid action trajectory collection with both low-level GUI actions and high-level programmatic tool calls; and (4) a two-stage training pipeline combining supervised fine-tuning with online reinforcement learning, enabling strategic alternation between low-level and high-level actions. Experiments with our 7B and 32B models demonstrate substantial improvements over state-of-the-art agents. On OSWorld, UltraCUA models achieve an average 22% relative improvement over base models, while being 11% faster in terms of steps. Out-of-domain evaluation on WindowsAgentArena shows our model reaches 21.7% success rate, outperforming baselines trained on Windows data. The hybrid action mechanism proves critical, reducing error propagation while maintaining execution efficiency.

apple Apple
·
Oct 20, 2025 3

Magentic-UI: Towards Human-in-the-loop Agentic Systems

AI agents powered by large language models are increasingly capable of autonomously completing complex, multi-step tasks using external tools. Yet, they still fall short of human-level performance in most domains including computer use, software development, and research. Their growing autonomy and ability to interact with the outside world, also introduces safety and security risks including potentially misaligned actions and adversarial manipulation. We argue that human-in-the-loop agentic systems offer a promising path forward, combining human oversight and control with AI efficiency to unlock productivity from imperfect systems. We introduce Magentic-UI, an open-source web interface for developing and studying human-agent interaction. Built on a flexible multi-agent architecture, Magentic-UI supports web browsing, code execution, and file manipulation, and can be extended with diverse tools via Model Context Protocol (MCP). Moreover, Magentic-UI presents six interaction mechanisms for enabling effective, low-cost human involvement: co-planning, co-tasking, multi-tasking, action guards, and long-term memory. We evaluate Magentic-UI across four dimensions: autonomous task completion on agentic benchmarks, simulated user testing of its interaction capabilities, qualitative studies with real users, and targeted safety assessments. Our findings highlight Magentic-UI's potential to advance safe and efficient human-agent collaboration.

  • 20 authors
·
Jul 29, 2025

SWE-INTERACT: Reimagining SWE Benchmarks as User-Driven Long-Horizon Coding Sessions

We introduce SWE-Interact, a new testbed for evaluating coding agents on multi-turn, interactive, user-driven software engineering tasks. Existing frontier SWE benchmarks typically provide complete requirements upfront and evaluate agents on autonomous implementation. In contrast, SWE-Interact places agents in a realistic developer workflow: a carefully designed user simulator starts with vague or incomplete instructions, progressively reveals requirements, inspects the agent's workspace, and provides targeted feedback, revisions, and new constraints until the full task goal has been handed off. Grounded in large-scale studies of real coding-agent interactions, this setup tests whether agents can discover user intent, adapt to evolving requirements, and build on their own prior work. Across a suite of frontier and open-weight models, we find that strong performance on single-turn SWE tasks does not reliably transfer to multi-turn, user-driven workflows: the best-performing models solve roughly 50% of single-turn baseline tasks but only 25% of the corresponding SWE-Interact tasks. The strongest models in our evaluation, including Opus 4.8 and GPT 5.5, start strong even in the face of vague initial instructions, persevere until all the requirements are surfaced by the user, integrate them better and write clean code. However, they still suffer from over-agentic coding, forgetting requirements and technical mistakes. Weaker models start poorly under ambiguity, give up early, forget or ignore instructions and rework their code more. Overall, SWE-Interact measures an orthogonal, real-world capability axis for frontier model development: interactive goal discovery and iterative refinement with a user in the loop.

ScaleAI Scale AI
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Jun 28 2

Exploring Interaction Paradigms for LLM Agents in Scientific Visualization

This paper examines how different types of large language model (LLM) agents perform on scientific visualization (SciVis) tasks, where users generate visualization workflows from natural-language instructions. We compare three primary interaction paradigms, including domain-specific agents with structured tool use, computer-use agents, and general-purpose coding agents, by evaluating eight representative agents across 15 benchmark tasks and measuring visualization quality, efficiency, robustness, and computational cost. We further analyze interaction modalities, including code scripts and model context protocol (MCP) or API calls for structured tool use, as well as command-line interfaces (CLI) and graphical user interfaces (GUI) for more general interaction, while additionally studying the effect of persistent memory in selected agents. The results reveal clear tradeoffs across paradigms and modalities. General-purpose coding agents achieve the highest task success rates but are computationally expensive, while domain-specific agents are more efficient and stable but less flexible. Computer-use agents perform well on individual steps but struggle with longer multi-step workflows, indicating that long-horizon planning is their primary limitation. Across both CLI- and GUI-based settings, persistent memory improves performance over repeated trials, although its benefits depend on the underlying interaction mode and the quality of feedback. These findings suggest that no single approach is sufficient, and future SciVis systems should combine structured tool use, interactive capabilities, and adaptive memory mechanisms to balance performance, robustness, and flexibility.

  • 5 authors
·
May 12

ShortcutsBench: A Large-Scale Real-world Benchmark for API-based Agents

Recent advancements in integrating large language models (LLMs) with application programming interfaces (APIs) have gained significant interest in both academia and industry. These API-based agents, leveraging the strong autonomy and planning capabilities of LLMs, can efficiently solve problems requiring multi-step actions. However, their ability to handle multi-dimensional difficulty levels, diverse task types, and real-world demands through APIs remains unknown. In this paper, we introduce ShortcutsBench, a large-scale benchmark for the comprehensive evaluation of API-based agents in solving tasks with varying levels of difficulty, diverse task types, and real-world demands. ShortcutsBench includes a wealth of real APIs from Apple Inc.'s operating systems, refined user queries from shortcuts, human-annotated high-quality action sequences from shortcut developers, and accurate parameter filling values about primitive parameter types, enum parameter types, outputs from previous actions, and parameters that need to request necessary information from the system or user. Our extensive evaluation of agents built with 5 leading open-source (size >= 57B) and 4 closed-source LLMs (e.g. Gemini-1.5-Pro and GPT-3.5) reveals significant limitations in handling complex queries related to API selection, parameter filling, and requesting necessary information from systems and users. These findings highlight the challenges that API-based agents face in effectively fulfilling real and complex user queries. All datasets, code, and experimental results will be available at https://github.com/eachsheep/shortcutsbench.

  • 8 authors
·
Jun 28, 2024

AgentSwift: Efficient LLM Agent Design via Value-guided Hierarchical Search

Large language model (LLM) agents have demonstrated strong capabilities across diverse domains. However, designing high-performing agentic systems remains challenging. Existing agent search methods suffer from three major limitations: (1) an emphasis on optimizing agentic workflows while under-utilizing proven human-designed components such as memory, planning, and tool use; (2) high evaluation costs, as each newly generated agent must be fully evaluated on benchmarks; and (3) inefficient search in large search space. In this work, we introduce a comprehensive framework to address these challenges. First, We propose a hierarchical search space that jointly models agentic workflow and composable functional components, enabling richer agentic system designs. Building on this structured design space, we introduce a predictive value model that estimates agent performance given agentic system and task description, allowing for efficient, low-cost evaluation during the search process. Finally, we present a hierarchical Monte Carlo Tree Search (MCTS) strategy informed by uncertainty to guide the search. Experiments on seven benchmarks, covering embodied, math, web, tool, and game, show that our method achieves an average performance gain of 8.34\% over state-of-the-art baselines and exhibits faster search progress with steeper improvement trajectories. Code repo is available at https://github.com/Ericccc02/AgentSwift.

  • 8 authors
·
Jun 6, 2025

GEMS: Agent-Native Multimodal Generation with Memory and Skills

Recent multimodal generation models have achieved remarkable progress on general-purpose generation tasks, yet continue to struggle with complex instructions and specialized downstream tasks. Inspired by the success of advanced agent frameworks such as Claude Code, we propose GEMS (Agent-Native Multimodal GEneration with Memory and Skills), a framework that pushes beyond the inherent limitations of foundational models on both general and downstream tasks. GEMS is built upon three core components. Agent Loop introduces a structured multi-agent framework that iteratively improves generation quality through closed-loop optimization. Agent Memory provides a persistent, trajectory-level memory that hierarchically stores both factual states and compressed experiential summaries, enabling a global view of the optimization process while reducing redundancy. Agent Skill offers an extensible collection of domain-specific expertise with on-demand loading, allowing the system to effectively handle diverse downstream applications. Across five mainstream tasks and four downstream tasks, evaluated on multiple generative backends, GEMS consistently achieves significant performance gains. Most notably, it enables the lightweight 6B model Z-Image-Turbo to surpass the state-of-the-art Nano Banana 2 on GenEval2, demonstrating the effectiveness of agent harness in extending model capabilities beyond their original limits.

  • 7 authors
·
Mar 30 4

FABRIC: Framework for Agent-Based Realistic Intelligence Creation

Large language models (LLMs) are increasingly deployed as agents, expected to decompose goals, invoke tools, and verify results in dynamic environments. Realizing these capabilities requires access to agentic data-structured interaction records that couple user intents with tool specifications, argument-grounded calls, and verifiable execution traces. However, collecting such data from human annotators is costly, time-consuming, and difficult to scale. We present a unified framework for synthesizing agentic data using only LLMs, without any human-in-the-loop supervision. This framework decomposes generation into modular pipelines that produce complete interaction records spanning task specifications, tool definitions, policy pseudocode, natural language exchanges, and execution traces. Records conform to strict syntactic and semantic constraints, ensuring machine-parseability and faithful alignment across inputs, outputs, and tool calls. Beyond single tasks, there is support for both multi-task and multi-turn agent interactions, enabling the construction of datasets that reflect the full spectrum of tool-use competencies. To ensure quality and consistency, the framework integrates constrained generation formats, JSON-schema validation, and judge-based filtering. This paper formalizes the schema for agentic records, details the prompt design principles that guide generation, and introduces scalable pipelines for high-quality synthetic data. By providing a reproducible, LLM-only alternative to manual collection, hence advancing the development of agentic LLMs capable of robust tool use.

  • 4 authors
·
Oct 20, 2025

Whispers in the Machine: Confidentiality in Agentic Systems

The interaction between users and applications is increasingly shifted toward natural language by deploying Large Language Models (LLMs) as the core interface. The capabilities of these so-called agents become more capable the more tools and services they serve as an interface for, ultimately leading to agentic systems. Agentic systems use LLM-based agents as interfaces for most user interactions and various integrations with external tools and services. While these interfaces can significantly enhance the capabilities of the agentic system, they also introduce a new attack surface. Manipulated integrations, for example, can exploit the internal LLM and compromise sensitive data accessed through other interfaces. While previous work primarily focused on attacks targeting a model's alignment or the leakage of training data, the security of data that is only available during inference has escaped scrutiny so far. In this work, we demonstrate how the integration of LLMs into systems with external tool integration poses a risk similar to established prompt-based attacks, able to compromise the confidentiality of the entire system. Introducing a systematic approach to evaluate these confidentiality risks, we identify two specific attack scenarios unique to these agentic systems and formalize these into a tool-robustness framework designed to measure a model's ability to protect sensitive information. Our analysis reveals significant vulnerabilities across all tested models, highlighting an increased risk when models are combined with external tools.

  • 4 authors
·
Feb 10, 2024

Small Language Models are the Future of Agentic AI

Large language models (LLMs) are often praised for exhibiting near-human performance on a wide range of tasks and valued for their ability to hold a general conversation. The rise of agentic AI systems is, however, ushering in a mass of applications in which language models perform a small number of specialized tasks repetitively and with little variation. Here we lay out the position that small language models (SLMs) are sufficiently powerful, inherently more suitable, and necessarily more economical for many invocations in agentic systems, and are therefore the future of agentic AI. Our argumentation is grounded in the current level of capabilities exhibited by SLMs, the common architectures of agentic systems, and the economy of LM deployment. We further argue that in situations where general-purpose conversational abilities are essential, heterogeneous agentic systems (i.e., agents invoking multiple different models) are the natural choice. We discuss the potential barriers for the adoption of SLMs in agentic systems and outline a general LLM-to-SLM agent conversion algorithm. Our position, formulated as a value statement, highlights the significance of the operational and economic impact even a partial shift from LLMs to SLMs is to have on the AI agent industry. We aim to stimulate the discussion on the effective use of AI resources and hope to advance the efforts to lower the costs of AI of the present day. Calling for both contributions to and critique of our position, we commit to publishing all such correspondence at https://research.nvidia.com/labs/lpr/slm-agents.

  • 8 authors
·
Jun 2, 2025 2

Step-level Optimization for Efficient Computer-use Agents

Computer-use agents provide a promising path toward general software automation because they can interact directly with arbitrary graphical user interfaces instead of relying on brittle, application-specific integrations. Despite recent advances in benchmark performance, strong computer-use agents remain expensive and slow in practice, since most systems invoke large multimodal models at nearly every interaction step. We argue that this uniform allocation of compute is fundamentally inefficient for long-horizon GUI tasks. Such trajectories are highly heterogeneous: many steps are routine and can be handled reliably by smaller, cheaper policies, while errors tend to concentrate at a relatively small number of high-risk moments. Across computer-use benchmarks, these failures repeatedly take two forms: progress stalls, where the agent loops, repeats ineffective actions, or fails to make meaningful progress, and silent semantic drift, where the agent continues taking locally plausible actions after already deviating from the user's true goal. To address this inefficiency, we propose an event-driven, step-level cascade for computer-use agents that runs a small policy by default and escalates to a stronger model only when lightweight learned monitors detect elevated risk. Our framework combines two complementary signals: a Stuck Monitor that detects degraded progress from recent reasoning-action history and triggers recovery, and a Milestone Monitor that identifies semantically meaningful checkpoints where sparse verification is most informative for catching drift. This design turns always-on frontier-model inference into adaptive, on-demand compute allocation over the course of an evolving interaction. The framework is modular and deployment-oriented: it can be layered on top of existing computer-use agents without changing the underlying agent architecture or retraining the large model.

yale-nlp Yale NLP Lab
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Apr 28 2

Web$hell: A Unified Interface for Agentic Web Access

Large language model (LLM) agents are becoming direct users of the open web. As they take on increasingly complex and information-intensive tasks, effective web access is becoming a core capability for agentic problem solving. Existing approaches have advanced agentic web access through different access models, including search-augmented agents, browser-based agents, and, more recently, filesystem-based agents. Nevertheless, as users expect agents to complete long-horizon, end-to-end tasks, they increasingly need to conduct broad information gathering, perform browser actions, and revisit acquired evidence within a single trajectory. Yet our preliminary analyses reveal that existing access models struggle to meet these demands. They primarily support either information gathering or browser interaction, while combining their capabilities can involve substantial costs or performance trade-offs. To this end, we present Web\hell, an interface that unifies web access under a single access model. Using a common schema defined by WebContract, WebCompiler compiles live webpages into addressable information and action objects. These objects are maintained in WebCache and handled through a shared set of operations, providing agents with consistent, operable, and persistent web access. Through extensive experiments across web search, web navigation, and deep research benchmarks, we show that Webhell achieves strong task performance at lower cost. Our results further indicate the importance of interface design for effective web access, with Web\$hell opening new possibilities for more capable and efficient LLM agents on the web.

ColorAgent: Building A Robust, Personalized, and Interactive OS Agent

With the advancements in hardware, software, and large language model technologies, the interaction between humans and operating systems has evolved from the command-line interface to the rapidly emerging AI agent interactions. Building an operating system (OS) agent capable of executing user instructions and faithfully following user desires is becoming a reality. In this technical report, we present ColorAgent, an OS agent designed to engage in long-horizon, robust interactions with the environment while also enabling personalized and proactive user interaction. To enable long-horizon interactions with the environment, we enhance the model's capabilities through step-wise reinforcement learning and self-evolving training, while also developing a tailored multi-agent framework that ensures generality, consistency, and robustness. In terms of user interaction, we explore personalized user intent recognition and proactive engagement, positioning the OS agent not merely as an automation tool but as a warm, collaborative partner. We evaluate ColorAgent on the AndroidWorld and AndroidLab benchmarks, achieving success rates of 77.2% and 50.7%, respectively, establishing a new state of the art. Nonetheless, we note that current benchmarks are insufficient for a comprehensive evaluation of OS agents and propose further exploring directions in future work, particularly in the areas of evaluation paradigms, agent collaboration, and security. Our code is available at https://github.com/MadeAgents/mobile-use.

  • 23 authors
·
Oct 22, 2025 2

From Question Answering to Task Completion: A Survey on Agent System and Harness Design

LLM-based agents mark a shift from passive question answering to active task completion: they perceive environments, invoke tools, maintain state, and act over extended horizons. As agent systems have evolved from prompt engineering to workflows and context engineering, harness engineering, and agent-native training with co-evolution, a central question has become increasingly important: where does the bottleneck in agent performance reside, in the foundation model, in the execution harness, or in the coupling between them? This survey examines LLM-based agents through a model-harness lens. We first clarify the functional definition of agents and the implementation view of an LLM-based agent as a foundation model coupled with an execution harness. We then analyze the limits of model-centric scaling, trace four paradigms of agent engineering, and decompose the execution harness into six coupled runtime responsibilities: observation, context, control, action, state, and verification. Using this decomposition, we map task properties and domain pressures to harness configurations, review benchmark and evaluation practices, and synthesize model-harness evidence on how runtime design affects long-horizon task completion, efficiency, and reliability. Finally, we identify open challenges in value-aware evaluation, safety, harness generalization, and model-harness co-evolution. Rather than treating agents as models with auxiliary tools, this survey argues that agent quality -- including success, efficiency, safety, and generalization -- emerges from the interaction between model capability, runtime infrastructure, task structure, and evaluation design. A collection of papers discussed in this survey is provided in https://github.com/ggjy/Awesome-Agent-Engineering.

  • 17 authors
·
Jun 13

Many-Tier Instruction Hierarchy in LLM Agents

Large language model agents receive instructions from many sources-system messages, user prompts, tool outputs, and more-each carrying different levels of trust and authority. When these instructions conflict, models must reliably follow the highest-privilege instruction to remain safe and effective. The dominant paradigm, instruction hierarchy (IH), assumes a fixed, small set of privilege levels (typically fewer than five) defined by rigid role labels (e.g., system > user). This is inadequate for real-world agentic settings, where conflicts can arise across far more sources and contexts. In this work, we propose Many-Tier Instruction Hierarchy (ManyIH), a paradigm for resolving instruction conflicts among instructions with arbitrarily many privilege levels. We introduce ManyIH-Bench, the first benchmark for ManyIH. ManyIH-Bench requires models to navigate up to 12 levels of conflicting instructions with varying privileges, comprising 853 agentic tasks (427 coding and 426 instruction-following). ManyIH-Bench composes constraints developed by LLMs and verified by humans to create realistic and difficult test cases spanning 46 real-world agents. Our experiments show that even the current frontier models perform poorly (~40% accuracy) when instruction conflict scales. This work underscores the urgent need for methods that explicitly target fine-grained, scalable instruction conflict resolution in agentic settings.

Agentic Artificial Intelligence (AI): Architectures, Taxonomies, and Evaluation of Large Language Model Agents

Artificial Intelligence is moving from models that only generate text to Agentic AI, where systems behave as autonomous entities that can perceive, reason, plan, and act. Large Language Models (LLMs) are no longer used only as passive knowledge engines but as cognitive controllers that combine memory, tool use, and feedback from their environment to pursue extended goals. This shift already supports the automation of complex workflows in software engineering, scientific discovery, and web navigation, yet the variety of emerging designs, from simple single loop agents to hierarchical multi agent systems, makes the landscape hard to navigate. In this paper, we investigate architectures and propose a unified taxonomy that breaks agents into Perception, Brain, Planning, Action, Tool Use, and Collaboration. We use this lens to describe the move from linear reasoning procedures to native inference time reasoning models, and the transition from fixed API calls to open standards like the Model Context Protocol (MCP) and Native Computer Use. We also group the environments in which these agents operate, including digital operating systems, embodied robotics, and other specialized domains, and we review current evaluation practices. Finally, we highlight open challenges, such as hallucination in action, infinite loops, and prompt injection, and outline future research directions toward more robust and reliable autonomous systems.

  • 3 authors
·
Jan 18

Beyond Pipelines: A Survey of the Paradigm Shift toward Model-Native Agentic AI

The rapid evolution of agentic AI marks a new phase in artificial intelligence, where Large Language Models (LLMs) no longer merely respond but act, reason, and adapt. This survey traces the paradigm shift in building agentic AI: from Pipeline-based systems, where planning, tool use, and memory are orchestrated by external logic, to the emerging Model-native paradigm, where these capabilities are internalized within the model's parameters. We first position Reinforcement Learning (RL) as the algorithmic engine enabling this paradigm shift. By reframing learning from imitating static data to outcome-driven exploration, RL underpins a unified solution of LLM + RL + Task across language, vision and embodied domains. Building on this, the survey systematically reviews how each capability -- Planning, Tool use, and Memory -- has evolved from externally scripted modules to end-to-end learned behaviors. Furthermore, it examines how this paradigm shift has reshaped major agent applications, specifically the Deep Research agent emphasizing long-horizon reasoning and the GUI agent emphasizing embodied interaction. We conclude by discussing the continued internalization of agentic capabilities like Multi-agent collaboration and Reflection, alongside the evolving roles of the system and model layers in future agentic AI. Together, these developments outline a coherent trajectory toward model-native agentic AI as an integrated learning and interaction framework, marking the transition from constructing systems that apply intelligence to developing models that grow intelligence through experience.

ASIC-Agent: An Autonomous Multi-Agent System for ASIC Design with Benchmark Evaluation

Large Language Models (LLMs) have demonstrated remarkable capabilities in Register Transfer Level (RTL) design, enabling high-quality code generation from natural language descriptions. However, LLMs alone face significant limitations in real-world hardware design workflows, including the inability to execute code, lack of debugging capabilities, and absence of long-term memory. To address these challenges, we present ASIC-Agent, an autonomous system designed specifically for digital ASIC design tasks. ASIC-Agent enhances base LLMs with a multi-agent architecture incorporating specialized sub-agents for RTL generation, verification, OpenLane hardening, and Caravel chip integration, all operating within a comprehensive sandbox environment with access to essential hardware design tools. The system leverages a vector database containing documentation, API references, error knowledge, and curated insights from the open-source silicon community. To evaluate ASIC-Agent's performance, we introduce ASIC-Agent-Bench, the first benchmark specifically designed to assess agentic systems in hardware design tasks. We evaluate ASIC-Agent with various base LLMs, providing quantitative comparisons and qualitative insights into agent behavior across different design scenarios. Our results demonstrate that ASIC-Agent, when powered by Claude 4 Sonnet, successfully automates a broad range of ASIC design tasks spanning varying levels of complexity, showing the potential of significantly accelerating the ASIC design workflow.

  • 3 authors
·
Aug 21, 2025

AgentSelect: Benchmark for Narrative Query-to-Agent Recommendation

LLM agents are rapidly becoming the practical interface for task automation, yet the ecosystem lacks a principled way to choose among an exploding space of deployable configurations. Existing LLM leaderboards and tool/agent benchmarks evaluate components in isolation and remain fragmented across tasks, metrics, and candidate pools, leaving a critical research gap: there is little query-conditioned supervision for learning to recommend end-to-end agent configurations that couple a backbone model with a toolkit. We address this gap with AgentSelect, a benchmark that reframes agent selection as narrative query-to-agent recommendation over capability profiles and systematically converts heterogeneous evaluation artifacts into unified, positive-only interaction data. AgentSelectcomprises 111,179 queries, 107,721 deployable agents, and 251,103 interaction records aggregated from 40+ sources, spanning LLM-only, toolkit-only, and compositional agents. Our analyses reveal a regime shift from dense head reuse to long-tail, near one-off supervision, where popularity-based CF/GNN methods become fragile and content-aware capability matching is essential. We further show that Part~III synthesized compositional interactions are learnable, induce capability-sensitive behavior under controlled counterfactual edits, and improve coverage over realistic compositions; models trained on AgentSelect also transfer to a public agent marketplace (MuleRun), yielding consistent gains on an unseen catalog. Overall, AgentSelect provides the first unified data and evaluation infrastructure for agent recommendation, which establishes a reproducible foundation to study and accelerate the emerging agent ecosystem.

  • 10 authors
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Mar 3

ProBench: Benchmarking GUI Agents with Accurate Process Information

With the deep integration of artificial intelligence and interactive technology, Graphical User Interface (GUI) Agent, as the carrier connecting goal-oriented natural language and real-world devices, has received widespread attention from the community. Contemporary benchmarks aim to evaluate the comprehensive capabilities of GUI agents in GUI operation tasks, generally determining task completion solely by inspecting the final screen state. However, GUI operation tasks consist of multiple chained steps while not all critical information is presented in the final few pages. Although a few research has begun to incorporate intermediate steps into evaluation, accurately and automatically capturing this process information still remains an open challenge. To address this weakness, we introduce ProBench, a comprehensive mobile benchmark with over 200 challenging GUI tasks covering widely-used scenarios. Remaining the traditional State-related Task evaluation, we extend our dataset to include Process-related Task and design a specialized evaluation method. A newly introduced Process Provider automatically supplies accurate process information, enabling presice assessment of agent's performance. Our evaluation of advanced GUI agents reveals significant limitations for real-world GUI scenarios. These shortcomings are prevalent across diverse models, including both large-scale generalist models and smaller, GUI-specific models. A detailed error analysis further exposes several universal problems, outlining concrete directions for future improvements.

  • 7 authors
·
Nov 12, 2025

Learn-by-interact: A Data-Centric Framework for Self-Adaptive Agents in Realistic Environments

Autonomous agents powered by large language models (LLMs) have the potential to enhance human capabilities, assisting with digital tasks from sending emails to performing data analysis. The abilities of existing LLMs at such tasks are often hindered by the lack of high-quality agent data from the corresponding environments they interact with. We propose Learn-by-interact, a data-centric framework to adapt LLM agents to any given environments without human annotations. Learn-by-interact synthesizes trajectories of agent-environment interactions based on documentations, and constructs instructions by summarizing or abstracting the interaction histories, a process called backward construction. We assess the quality of our synthetic data by using them in both training-based scenarios and training-free in-context learning (ICL), where we craft innovative retrieval approaches optimized for agents. Extensive experiments on SWE-bench, WebArena, OSWorld and Spider2-V spanning across realistic coding, web, and desktop environments show the effectiveness of Learn-by-interact in various downstream agentic tasks -- baseline results are improved by up to 12.2\% for ICL with Claude-3.5 and 19.5\% for training with Codestral-22B. We further demonstrate the critical role of backward construction, which provides up to 14.0\% improvement for training. Our ablation studies demonstrate the efficiency provided by our synthesized data in ICL and the superiority of our retrieval pipeline over alternative approaches like conventional retrieval-augmented generation (RAG). We expect that Learn-by-interact will serve as a foundation for agent data synthesis as LLMs are increasingly deployed at real-world environments.

  • 6 authors
·
Jan 18, 2025 2

UFO2: The Desktop AgentOS

Recent Computer-Using Agents (CUAs), powered by multimodal large language models (LLMs), offer a promising direction for automating complex desktop workflows through natural language. However, most existing CUAs remain conceptual prototypes, hindered by shallow OS integration, fragile screenshot-based interaction, and disruptive execution. We present UFO2, a multiagent AgentOS for Windows desktops that elevates CUAs into practical, system-level automation. UFO2 features a centralized HostAgent for task decomposition and coordination, alongside a collection of application-specialized AppAgent equipped with native APIs, domain-specific knowledge, and a unified GUI--API action layer. This architecture enables robust task execution while preserving modularity and extensibility. A hybrid control detection pipeline fuses Windows UI Automation (UIA) with vision-based parsing to support diverse interface styles. Runtime efficiency is further enhanced through speculative multi-action planning, reducing per-step LLM overhead. Finally, a Picture-in-Picture (PiP) interface enables automation within an isolated virtual desktop, allowing agents and users to operate concurrently without interference. We evaluate UFO2 across over 20 real-world Windows applications, demonstrating substantial improvements in robustness and execution accuracy over prior CUAs. Our results show that deep OS integration unlocks a scalable path toward reliable, user-aligned desktop automation.

  • 21 authors
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Apr 20, 2025 3

AgentTuning: Enabling Generalized Agent Abilities for LLMs

Open large language models (LLMs) with great performance in various tasks have significantly advanced the development of LLMs. However, they are far inferior to commercial models such as ChatGPT and GPT-4 when acting as agents to tackle complex tasks in the real world. These agent tasks employ LLMs as the central controller responsible for planning, memorization, and tool utilization, necessitating both fine-grained prompting methods and robust LLMs to achieve satisfactory performance. Though many prompting methods have been proposed to complete particular agent tasks, there is lack of research focusing on improving the agent capabilities of LLMs themselves without compromising their general abilities. In this work, we present AgentTuning, a simple and general method to enhance the agent abilities of LLMs while maintaining their general LLM capabilities. We construct AgentInstruct, a lightweight instruction-tuning dataset containing high-quality interaction trajectories. We employ a hybrid instruction-tuning strategy by combining AgentInstruct with open-source instructions from general domains. AgentTuning is used to instruction-tune the Llama 2 series, resulting in AgentLM. Our evaluations show that AgentTuning enables LLMs' agent capabilities without compromising general abilities. The AgentLM-70B is comparable to GPT-3.5-turbo on unseen agent tasks, demonstrating generalized agent capabilities. We open source the AgentInstruct and AgentLM-7B, 13B, and 70B models at https://github.com/THUDM/AgentTuning , serving open and powerful alternatives to commercial LLMs for agent tasks.

  • 7 authors
·
Oct 19, 2023 1

A Survey on (M)LLM-Based GUI Agents

Graphical User Interface (GUI) Agents have emerged as a transformative paradigm in human-computer interaction, evolving from rule-based automation scripts to sophisticated AI-driven systems capable of understanding and executing complex interface operations. This survey provides a comprehensive examination of the rapidly advancing field of LLM-based GUI Agents, systematically analyzing their architectural foundations, technical components, and evaluation methodologies. We identify and analyze four fundamental components that constitute modern GUI Agents: (1) perception systems that integrate text-based parsing with multimodal understanding for comprehensive interface comprehension; (2) exploration mechanisms that construct and maintain knowledge bases through internal modeling, historical experience, and external information retrieval; (3) planning frameworks that leverage advanced reasoning methodologies for task decomposition and execution; and (4) interaction systems that manage action generation with robust safety controls. Through rigorous analysis of these components, we reveal how recent advances in large language models and multimodal learning have revolutionized GUI automation across desktop, mobile, and web platforms. We critically examine current evaluation frameworks, highlighting methodological limitations in existing benchmarks while proposing directions for standardization. This survey also identifies key technical challenges, including accurate element localization, effective knowledge retrieval, long-horizon planning, and safety-aware execution control, while outlining promising research directions for enhancing GUI Agents' capabilities. Our systematic review provides researchers and practitioners with a thorough understanding of the field's current state and offers insights into future developments in intelligent interface automation.

  • 15 authors
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Mar 27, 2025

Defining and Detecting the Defects of the Large Language Model-based Autonomous Agents

AI agents are systems capable of perceiving their environment, autonomously planning and executing tasks. Recent advancements in LLM have introduced a transformative paradigm for AI agents, enabling them to interact with external resources and tools through prompts. In such agents, the workflow integrates developer-written code, which manages framework construction and logic control, with LLM-generated natural language that enhances dynamic decision-making and interaction. However, discrepancies between developer-implemented logic and the dynamically generated content of LLMs in terms of behavior and expected outcomes can lead to defects, such as tool invocation failures and task execution errors. These issues introduce specific risks, leading to various defects in LLM-based AI Agents, such as service interruptions. Despite the importance of these issues, there is a lack of systematic work that focuses on analyzing LLM-based AI Agents to uncover defects in their code. In this paper, we present the first study focused on identifying and detecting defects in LLM Agents. We collected and analyzed 6,854 relevant posts from StackOverflow to define 8 types of agent defects. For each type, we provided detailed descriptions with an example. Then, we designed a static analysis tool, named Agentable, to detect the defects. Agentable leverages Code Property Graphs and LLMs to analyze Agent workflows by efficiently identifying specific code patterns and analyzing natural language descriptions. To evaluate Agentable, we constructed two datasets: AgentSet, consists of 84 real-world Agents, and AgentTest, which contains 78 Agents specifically designed to include various types of defects. Our results show that Agentable achieved an overall accuracy of 88.79% and a recall rate of 91.03%. Furthermore, our analysis reveals the 889 defects of the AgentSet, highlighting the prevalence of these defects.

  • 8 authors
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Dec 24, 2024