Behind Video Generation: Observations and Insights on Multimodal Understanding from Kling Paper • 2611.04916 • Published 3 days ago • 66
Video Generation Meets Agent Harness: Agentic Video Generation, Agentic World Modeling and Recursive Self-Improvement Paper • 2610.40191 • Published 7 days ago • 78
Wave Forcing: Towards Speed-of-Light Streaming Video Generation Paper • 2611.00859 • Published 6 days ago • 125
CUA-Master: Scaling Computer-use Agents through Open-World Recursive Improvements Paper • 2611.03126 • Published 4 days ago • 48
Wizard: Manipulate Any World in Real Time via Agentic Control Paper • 2610.40339 • Published 8 days ago • 28
WorldBridge: Bridging Video and Action for Task Generalization in World Action Models Paper • 2610.40748 • Published 8 days ago • 14
HairDeck: Animation-Ready Stylized Hair Cards from a Single Image Paper • 2610.40599 • Published 8 days ago • 32
AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark Paper • 2610.31466 • Published 15 days ago • 15
Code2Video-Compass: A Comprehensive Benchmark for General-Purpose Code-Based Video Generation across T2V, I2V, and V2V Paper • 2610.28416 • Published 17 days ago • 28
PDRVLA: A Vision-Language-Action Model with Physical Dynamics Representations Paper • 2610.37381 • Published 10 days ago • 157
OmniShowcase: Omnidirectional Subject-Consistent Video Generation from Multi-View Images Paper • 2610.35684 • Published 11 days ago • 59
TAO: Tool-Aware Joint Scheduling for LLM-Based Agentic Serving Paper • 2610.37230 • Published 10 days ago • 26
Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation Paper • 2610.30926 • Published 15 days ago • 29
Policy-Mask: Budget-Aware Adaptation of Diffusion Features to Discriminative Tasks Paper • 2610.28889 • Published 17 days ago • 48
RealMe: Immersive Volumetric Video from Minimal Captures Paper • 2610.30023 • Published 16 days ago • 11
Joints, Camera, Action! Co-Generating 3D Motion and Video for Arbitrary Rigs Paper • 2610.28632 • Published 17 days ago • 27
PACE: Periodic and Channel-Aligned Encoding of Four-Bit Recurrent States Paper • 2610.29545 • Published 16 days ago • 18
Learning the 4D World through Point Trajectory Forecasting Paper • 2610.28594 • Published 17 days ago • 51
Speculative Sampling in Interactive Video Generation Paper • 2610.20556 • Published 23 days ago • 53